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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v90he.cpp
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Author
2006-06-06
Minor cleanup
Travis Howell
2006-05-08
Fix off by one in rect when capturing image
Travis Howell
2006-05-08
Add initial DXA support for HE games
Travis Howell
2006-04-17
Replaced o70_seekFilePos by o60_seekFilePos (both were identical)
Max Horn
2006-04-01
Always check array bounds are valid in HE games, matching original
Travis Howell
2006-04-01
Fix painting and fridge magnet palette glitches in thinker1
Travis Howell
2006-03-31
Rename two WizParameters fields
Travis Howell
2006-03-30
Add missing check for invalid object number in getObjectData opcode
Travis Howell
2006-03-11
Fix endian issue in getArrayDim()
Travis Howell
2006-03-10
o6_setObjectName is never used by HE72+ games
Travis Howell
2006-03-08
Fixed tons of format string warnings for debug/error calls (including several...
Max Horn
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-15
o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
Eugene Sandulenko
2006-02-15
Moved all he-specific source files to engines/scumm/he/ subdirectory
Eugene Sandulenko
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