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path: root/engines/scumm/he/wiz_he.h
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2016-05-11SCUMM HE: Further work on Moonbase FOW. Now the game does not crash.Eugene Sandulenko
2016-05-10SCUMM HE: Resolved couple of TODOs in Moonbase FOW codeEugene Sandulenko
2016-05-04SCUMM HE: Fix conditionBit sizeEugene Sandulenko
2016-05-01SCUMM HE: Further work on T14 codecEugene Sandulenko
2016-04-30SCUMM HE: Stub for Wiz T14 compressionEugene Sandulenko
2016-04-30SCUMM HE: Implemented Composite Wiz imagesEugene Sandulenko
2016-04-30SCUMM HE: Prepared drawWizImage for recursive callsEugene Sandulenko
2016-04-30SCUMM HE: Enhanced drawWizImage call argumentsEugene Sandulenko
2016-04-29SCUMM HE: More structure variable mappingEugene Sandulenko
2016-04-29SCUMM HE: Mapped WizImg struct member nameEugene Sandulenko
2016-04-27SCUMM HE: Better names for some WizParams fieldsEugene Sandulenko
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-17SCUMM: Fix bug #2952298 - HE (16Bit): Inventory items (Cursors) have wrong ↵Travis Howell
color. svn-id: r53552
2009-08-22Fix endian regression, when clearing the buffer of non-cursor images.Travis Howell
svn-id: r43649
2009-08-22Exclude 16bit specific code, when 16bit support is disabled.Travis Howell
svn-id: r43625
2009-06-22Cleanup.Travis Howell
svn-id: r41737
2009-06-21Add initial support for captureWizPolygon.Travis Howell
svn-id: r41728
2009-06-06Add initial support for copyMaskWizImage, to fix videos in later Blue's ↵Travis Howell
Clues games. svn-id: r41211
2009-06-06Merged revisions ↵Travis Howell
41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-41202 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r41154 | thebluegr | 2009-06-04 18:25:48 +1000 (Thu, 04 Jun 2009) | 1 line Turned debug_weak_validations on by default again, as apparently some games like SQ3 fail in some validations (e.g. when loading). Also, fixed a potential out of bounds access when copying the value of __FILE__ into a buffer (as its value can be quite long in some cases). ........ r41155 | thebluegr | 2009-06-04 18:28:20 +1000 (Thu, 04 Jun 2009) | 1 line Reordered the numpad keys so that they make more sense, and simplified the code which returns the values of shifted function keys ........ r41156 | djwillis | 2009-06-04 18:30:31 +1000 (Thu, 04 Jun 2009) | 1 line Initial import of the GP2XWiz backend (based on the GP2X and SDL backends). Includes configure changes and one #ifdef to SDL backend. Also updates NEWS. ........ r41160 | strangerke | 2009-06-04 19:48:56 +1000 (Thu, 04 Jun 2009) | 1 line gob : _spriteBottom incorrectly saved and restored in Draw_v2::spriteOperation ........ r41163 | fingolfin | 2009-06-04 21:28:05 +1000 (Thu, 04 Jun 2009) | 1 line SCI: Renamed various debug related global variables to have a g_ prefix; and moved any 'extern' decls of them into a new header file ........ r41164 | waltervn | 2009-06-04 21:35:17 +1000 (Thu, 04 Jun 2009) | 2 lines SCI: Support for 16-bit DPCM. ........ r41165 | fingolfin | 2009-06-04 21:44:55 +1000 (Thu, 04 Jun 2009) | 1 line SCI: cleanup ........ r41166 | fingolfin | 2009-06-04 21:45:17 +1000 (Thu, 04 Jun 2009) | 1 line SCI: Moved MemObject code into a separate source file ........ r41167 | fingolfin | 2009-06-04 21:45:34 +1000 (Thu, 04 Jun 2009) | 1 line Code formatting in the gp2xwiz backend ........ r41168 | thebluegr | 2009-06-04 22:47:11 +1000 (Thu, 04 Jun 2009) | 1 line Updated the MSVC project files of the SCI engine ........ r41169 | waltervn | 2009-06-05 00:29:20 +1000 (Fri, 05 Jun 2009) | 2 lines SCI: Message: Added support for escape sequences. ........ r41170 | waltervn | 2009-06-05 01:56:11 +1000 (Fri, 05 Jun 2009) | 2 lines SCI: Added support for early SCI1.1 audio maps. ........ r41171 | waltervn | 2009-06-05 02:18:35 +1000 (Fri, 05 Jun 2009) | 2 lines SCI: Audio: Fixed bug in reading of SOL header. ........ r41172 | fingolfin | 2009-06-05 06:50:51 +1000 (Fri, 05 Jun 2009) | 1 line SCI: Added FIXME comment to not_register() ........ r41173 | fingolfin | 2009-06-05 06:51:09 +1000 (Fri, 05 Jun 2009) | 1 line SCI: cleanup ........ r41174 | fingolfin | 2009-06-05 06:51:24 +1000 (Fri, 05 Jun 2009) | 1 line SCI: Slightly modified kAddAfter so that it does not modify its arguments needlessly ........ r41175 | fingolfin | 2009-06-05 06:51:40 +1000 (Fri, 05 Jun 2009) | 1 line SCI: Added MemObject::isValidOffset method; use it to simplify determine_reg_type ........ r41176 | fingolfin | 2009-06-05 07:42:24 +1000 (Fri, 05 Jun 2009) | 1 line SCI: Renamed _kfuncTable -> _kernelFuncs; and simplified/streamlined the kernel func map in kernel.cpp a bit ........ r41177 | fingolfin | 2009-06-05 07:44:39 +1000 (Fri, 05 Jun 2009) | 1 line SCI: Renamed EngineState::flags and version to _flags and _version (following our conventions); also slightly changed the EngineState constructor to init _version & _flags, and used this to make them constant ........ r41178 | fingolfin | 2009-06-05 07:53:45 +1000 (Fri, 05 Jun 2009) | 1 line oops ........ r41179 | athrxx | 2009-06-05 08:12:13 +1000 (Fri, 05 Jun 2009) | 1 line LOL: implemented Vaelan's cube ........ r41180 | fingolfin | 2009-06-05 08:16:31 +1000 (Fri, 05 Jun 2009) | 1 line SCI: Made some members of class Resource protected; some cleanup ........ r41181 | waltervn | 2009-06-05 09:55:08 +1000 (Fri, 05 Jun 2009) | 3 lines SCI: Fixed some endian bugs related to speech handling. READ_UINT* are not LE, but use native endianness. Thanks to clone2727 for pointing this out. ........ r41185 | Kirben | 2009-06-05 10:57:58 +1000 (Fri, 05 Jun 2009) | 1 line Update sound code in HE80+ games, for sound rate differences. ........ r41186 | waltervn | 2009-06-05 11:12:52 +1000 (Fri, 05 Jun 2009) | 2 lines SCI: Audio: Fixed bug in sample length computation. ........ r41188 | Kirben | 2009-06-05 12:35:38 +1000 (Fri, 05 Jun 2009) | 1 line Fix issues selecting some items in arttime and football. ........ r41189 | Kirben | 2009-06-05 14:16:32 +1000 (Fri, 05 Jun 2009) | 1 line Minor cleanup. ........ r41196 | dreammaster | 2009-06-05 22:20:42 +1000 (Fri, 05 Jun 2009) | 1 line Tweaks to the code that pauses for a mouse press when displaying many text messages ........ r41197 | thebluegr | 2009-06-06 04:05:45 +1000 (Sat, 06 Jun 2009) | 1 line Removed some unused code and performed some cleanup ........ r41198 | thebluegr | 2009-06-06 05:04:14 +1000 (Sat, 06 Jun 2009) | 1 line Moved some more debug commands to ScummVM's coneole and removed some unused code ........ r41199 | athrxx | 2009-06-06 07:34:18 +1000 (Sat, 06 Jun 2009) | 1 line LOL: implemented another opcode ........ r41200 | mthreepwood | 2009-06-06 08:35:13 +1000 (Sat, 06 Jun 2009) | 1 line Make the PlayStation's abbreviation to all lower-case for consistency and change the description from Playstation to Sony PlayStation ........ r41201 | athrxx | 2009-06-06 08:53:36 +1000 (Sat, 06 Jun 2009) | 1 line LOL: minor bug fix ........ r41202 | thebluegr | 2009-06-06 09:08:35 +1000 (Sat, 06 Jun 2009) | 1 line Cleanup ........ svn-id: r41206
2009-06-05Minor cleanup.Travis Howell
svn-id: r41189
2009-06-05Update o72_getPixel() for 16bit color, and cleanup.Travis Howell
svn-id: r41187
2009-06-04Add 16bit color support for later HE games.Travis Howell
svn-id: r41153
2009-06-03Cleanup.Travis Howell
svn-id: r41135
2009-01-04Use slow palette color match, for 16bit color HE games for now.Travis Howell
svn-id: r35713
2008-12-27Add basic code for wizImage compression type 5.Travis Howell
svn-id: r35568
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2007-12-27Enable Windows version of early HE games by default, to match already ↵Travis Howell
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011
2007-11-25Add stub for wizImages thickLine code.Travis Howell
svn-id: r29632
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727
2007-01-26templatified some Wiz decoding functionsGregory Montoir
svn-id: r25209
2006-05-08Add initial DXA support for HE gamesTravis Howell
svn-id: r22384
2006-03-31Rename two WizParameters fieldsTravis Howell
svn-id: r21514
2006-02-24added TRLE wiz masking (mostly untested)Gregory Montoir
svn-id: r20847
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
svn-id: r20696