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2014-01-18SCUMM: Fix some GCC warnings.Johannes Schickel
2014-01-17Merge pull request #366 from clone2727/he-saves-target-nameclone2727
RFC: Make HE games use the target name in all save files
2013-10-05SCUMM: Make all HE saves prepend the target nameMatthew Hoops
This makes HE follow the ScummVM convention of using the target name everywhere. It also fixes having more than one team in both soccer and football. Loading old saves will still work and they will be tried if the newer save names are not found.
2013-08-18SCUMM: Remove unnecessary NULL check, CID 1003627Torbjörn Andersson
Since ah->data is an array, it can't ever be NULL.
2013-08-16SCUMM: Always confirm quit when required in HE games.Kirben
2013-08-08COMMON: Rename ConfigFile to INIFile.Johannes Schickel
This clears up that 'ConfigFile' is actually a class handling only INI-files.
2013-08-07Merge pull request #365 from lordhoto/protected-pixelsJohannes Schickel
Make Graphics::Surface::pixels protected.
2013-08-04SCUMM: Fix backwards-in-same-array case of v72he::copyArray.Alyssa Milburn
2013-08-04SCUMM: Add detection/version for Moonbase Commander v1.1.Alyssa Milburn
2013-08-03SCUMM: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SCUMM: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-06-02SCUMM: Remove unused variable _quitTorbjörn Andersson
CID 1003018
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2013-04-29SCUMM HE: fix crash introduced in a10ad272a84Eugene Sandulenko
2013-04-29SCUMM: Fix o100_videoOps subOp 0Matthew Hoops
football2002 endzone videos now display
2013-04-28SCUMM HE: Plug memory leak. CID 1003582Eugene Sandulenko
2013-04-23SCUMM: Fix football2002 field coordinatesMatthew Hoops
2013-04-22SCUMM: Fix a bug in football's nextPoint U32 opcodeMatthew Hoops
Seems to fix bug #3495704
2013-04-18ENGINES: Remove a bunch of unused private member variablesMax Horn
All instances uncovered by clang warnings.
2013-01-09SCUMM: Cleanup ScummEngine_v80he::createSound()Matthew Hoops
Added some comments to make it more readable. Switched usage of a temporary buffer and a double memcpy with a memmove. Also fixed a potential out-of-bounds write, thanks to LordHoto.
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-08-26Merge remote branch 'upstream/master' into pegasusMatthew Hoops
Conflicts: AUTHORS devtools/credits.pl gui/credits.h
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-07-25VIDEO: Convert Bink to the new AdvancedVideoDecoder APIMatthew Hoops
2012-07-23VIDEO: Rewrite SmackerDecoder to use the new APIMatthew Hoops
2012-06-24Merge remote branch 'upstream/master' into pegasusMatthew Hoops
2012-06-17Merge pull request #244 from clone2727/football2002-wdayJohannes Schickel
COMMON: Add tm_wday to our TimeDate struct
2012-06-16Merge remote branch 'upstream/master' into pegasusMatthew Hoops
2012-06-15SCUMM: Fix rect bounds in getPolygonOverlap()Matthew Hoops
2012-06-15SCUMM: Adjust some wiz image ops and flood fill rectsMatthew Hoops
Fixes black lines appearing on the field in football/football2002 and some soccer2004 menus.
2012-06-11SCUMM: Fix basketball ini nameMatthew Hoops
2012-06-09SCUMM: Implement football2002's getDayOfWeek() u32 functionMatthew Hoops
2012-06-09SCUMM: Add HE101 version, for debugInput opcode difference in some HE100 games.Travis Howell
2012-06-08SCUMM: Implement listing playbook files in football2002Matthew Hoops
2012-06-08SCUMM: Stub off other football2002 u32 opcodesMatthew Hoops
2012-06-08SCUMM: Give football u32 opcodes proper namesMatthew Hoops
2012-06-06SCUMM: Implement football2002 u32 opcode 1028Matthew Hoops
Scoreboard transitions now play
2012-06-01SCUMM: Add debugInput opcode difference in Backyard Basketball.Travis Howell
2012-05-28SCUMM: Fix error in spyfox iOS creditsMatthew Hoops
2012-05-25Merge remote branch 'upstream/master' into pegasusMatthew Hoops
2012-05-14GRAPHICS: Hide the WinCursor implementationMatthew Hoops
2012-03-20Merge remote branch 'upstream/master' into pegasusMatthew Hoops
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2011-12-12Merge remote branch 'upstream/master' into pegasusMatthew Hoops
Conflicts: video/qt_decoder.cpp
2011-12-03SCUMM: Add support for the mustard mac map fileMatthew Hoops
2011-11-27SCUMM: Add support for Putt-Putt Saves the Zoo iOSMatthew Hoops
2011-10-27GRAPHICS: Make drawThickLine take a thickness in both x and y directionsMatthew Hoops
2011-11-06SCUMM: Stream sfx/voice sounds from mouster.sou.Johannes Schickel
This fixes sound corruption when using the new VOC streaming code. It also reduces the runtime memory needed for compressed sound files slightly, since it does not preload them into memory anymore. This comes at the expense of one file descriptor needed per sfx being played though. Thanks to Kirben for his review and feedback.
2011-10-25SCUMM: Initialize Sprite fields in constructor.Alyssa Milburn
This fixes a crash when HE games return from init() early due to the required color mode not being available.