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2012-06-17Merge pull request #244 from clone2727/football2002-wdayJohannes Schickel
COMMON: Add tm_wday to our TimeDate struct
2012-06-15SCUMM: Fix rect bounds in getPolygonOverlap()Matthew Hoops
2012-06-15SCUMM: Adjust some wiz image ops and flood fill rectsMatthew Hoops
Fixes black lines appearing on the field in football/football2002 and some soccer2004 menus.
2012-06-11SCUMM: Fix basketball ini nameMatthew Hoops
2012-06-09SCUMM: Implement football2002's getDayOfWeek() u32 functionMatthew Hoops
2012-06-09SCUMM: Add HE101 version, for debugInput opcode difference in some HE100 games.Travis Howell
2012-06-08SCUMM: Implement listing playbook files in football2002Matthew Hoops
2012-06-08SCUMM: Stub off other football2002 u32 opcodesMatthew Hoops
2012-06-08SCUMM: Give football u32 opcodes proper namesMatthew Hoops
2012-06-06SCUMM: Implement football2002 u32 opcode 1028Matthew Hoops
Scoreboard transitions now play
2012-06-01SCUMM: Add debugInput opcode difference in Backyard Basketball.Travis Howell
2012-05-28SCUMM: Fix error in spyfox iOS creditsMatthew Hoops
2012-05-14GRAPHICS: Hide the WinCursor implementationMatthew Hoops
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2011-12-03SCUMM: Add support for the mustard mac map fileMatthew Hoops
2011-11-27SCUMM: Add support for Putt-Putt Saves the Zoo iOSMatthew Hoops
2011-11-06SCUMM: Stream sfx/voice sounds from mouster.sou.Johannes Schickel
This fixes sound corruption when using the new VOC streaming code. It also reduces the runtime memory needed for compressed sound files slightly, since it does not preload them into memory anymore. This comes at the expense of one file descriptor needed per sfx being played though. Thanks to Kirben for his review and feedback.
2011-10-25SCUMM: Initialize Sprite fields in constructor.Alyssa Milburn
This fixes a crash when HE games return from init() early due to the required color mode not being available.
2011-09-08SCUMM: Made some static data const.Johannes Schickel
2011-08-28SCUMM: Add basic support for setOffHeap resource flag in HE90+ games.Travis Howell
2011-08-18SCUMM: Hopefully fix DS compilationSven Hesse
2011-08-17Merge remote-tracking branch 'origin/master' into soccerAlyssa Milburn
Conflicts: engines/scumm/he/logic_he.cpp engines/scumm/he/logic_he.h
2011-08-17SCUMM: Split HE logic classes to their own filesMatthew Hoops
2011-08-17SCUMM: Mass-comment/rename/simplify the soccer u32 code.Alyssa Milburn
2011-08-16SCUMM: Fix cross product call in soccer u32 code.Alyssa Milburn
Thanks to wjp and clone2727 for staring at this with me.
2011-08-16SCUMM: Make the default cursor for all v80+ games be the Windows cursorMatthew Hoops
2011-08-16SCUMM: Set the default moonbase cursor to be the default Windows cursorMatthew Hoops
2011-08-12SCUMM: Implement basic basketball court data parsingMatthew Hoops
2011-08-12SCUMM: Implement basketball u32 op 1012Matthew Hoops
The game no longer divides by zero when starting a match and the court is now visible.
2011-08-10SCUMM: Remove unused soccer u32 codeMatthew Hoops
2011-08-09Merge remote branch 'upstream/master' into soccerMatthew Hoops
2011-08-09SCUMM: Fix bug in soccer u32 op_1014_sub3Matthew Hoops
2011-08-09SCUMM: Backyard Soccer 2004 uses a different INI setting to disable printing.Travis Howell
2011-08-08Merge remote branch 'upstream/master' into soccerMatthew Hoops
2011-08-08SCUMM: Fix another original soccer u32 differenceMatthew Hoops
Soccer is slightly more playable, but clicking does nothing most of the time.
2011-08-08SCUMM: Set default Benchmark speed in Moonbase Commander, based on the ↵Travis Howell
original Moonbase.ini.
2011-08-08SCUMM: Update stub in arrayOps for Moonbase Commander.Travis Howell
2011-08-08SCUMM: Add sprite code difference in Moonbase Commander.Travis Howell
2011-08-07Merge remote branch 'upstream/master' into soccerMatthew Hoops
2011-08-08SCUMM: Fix endian issue in captureWizPolygon.Travis Howell
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-08-06SCUMM: Fix some soccer u32 code in op_1011Matthew Hoops
Spotted by fuzzie
2011-08-06SCUMM: Add a few more notes to soccer u32 codeMatthew Hoops
2011-08-06SCUMM: Remove soccer editor-related u32 codeMatthew Hoops
The built-in editor, while could potentially be a cool feature, seems incomplete and unusable. Room 4 (the editor room) in all three games is not accessible without jumping to it.
2011-08-05SCUMM: Fix a few more bugs in soccer u32 op_1014_sub1Matthew Hoops
Thanks to fuzzie
2011-08-05SCUMM: Fix another typo in soccer u32 op_1014_sub1Matthew Hoops
2011-08-05SCUMM: Fix minor logic bug in soccer u32 op_1014Matthew Hoops
Spotted by fuzzie
2011-08-05SCUMM: Add note to soccer u32 op_1011 about cursor scalingMatthew Hoops
2011-08-04SCUMM: Add notes on the unused soccer u32 opcodesMatthew Hoops
Might be nice to implement the soccer editor one day in the future, but it's definitely a secondary goal. In fact, I'm not even sure how to access it yet other than jumping to the room (4).