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2006-11-04SCUMM cleanupMax Horn
svn-id: r24612
2006-11-03Fixed bad namespace comments spotted by clone2727.Torbjörn Andersson
svn-id: r24588
2006-11-02Add video code for HE100 gamesTravis Howell
svn-id: r24586
2006-11-01Enable Bink video playback in HE100 gamesTravis Howell
svn-id: r24584
2006-10-25Switch error to warning, since code is compatbile with football2002 tooTravis Howell
svn-id: r24516
2006-10-21cleanupMax Horn
svn-id: r24407
2006-10-20SCUMM: ArrayHeader related cleanupMax Horn
svn-id: r24395
2006-10-18SCUMM: walbox related cleanupMax Horn
svn-id: r24365
2006-10-15Moved get_resource_id_quoted around a bit and added another FIXME commentMax Horn
svn-id: r24328
2006-10-15Got rid of ScummEngine::_confirmExit, and some other minor cleanupMax Horn
svn-id: r24319
2006-10-07Removed 'smushMode' param from processInput and processKeyboard in favor of ↵Max Horn
a new member _smushActive of ScummEngine_v7 svn-id: r24175
2006-10-07Renemaed ScummEngine::processKbd to processInput (as it also deals with the ↵Max Horn
mouse) svn-id: r24164
2006-10-07some HE related cleanupMax Horn
svn-id: r24163
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved ↵Max Horn
Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE svn-id: r23925
2006-09-17Moved stored flobjects to class ScummEngine_v70heMax Horn
svn-id: r23924
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵Max Horn
heap (i.e. _res is a pointer now) svn-id: r23922
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵Max Horn
(i.e. _gdi is a pointer now) svn-id: r23921
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical ↵Max Horn
order of parameters, and (b) removes lots of useless duplicate information in error messages svn-id: r23885
2006-09-09Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounterMax Horn
svn-id: r23857
2006-09-01Add HE72+ specific version of convertMessageToString(), to reduce filtering ↵Travis Howell
and since special codes aren't used. svn-id: r23814
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
for consistency with other #includes. svn-id: r23585
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at ↵Max Horn
least for GCC) svn-id: r23569
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵Max Horn
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547
2006-07-14More whitespace changes.Torbjörn Andersson
svn-id: r23496
2006-07-10Fix actor glitches in the stomach location of pajama3Travis Howell
svn-id: r23471
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of ↵Max Horn
checking for GCC / not GCC svn-id: r23458
2006-07-09HE80+ games ignore subtitle speed, due to sound code been used. Fixes ↵Travis Howell
glitches that can occur, when slow subtitle speed is set in HE80+ games. svn-id: r23447
2006-07-08Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSIONTravis Howell
svn-id: r23419
2006-07-06Fix off by one, in the stomach of pajama3Travis Howell
svn-id: r23377
2006-06-28Remove left over ;Travis Howell
svn-id: r23335
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
svn-id: r23332
2006-06-24Fix warningMax Horn
svn-id: r23273
2006-06-23Convert file path, before playing videos in HE gamesTravis Howell
svn-id: r23263
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
svn-id: r23214
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents ↵Travis Howell
room of DOS version of fbear svn-id: r23174
2006-06-18Remove debug left overTravis Howell
svn-id: r23172
2006-06-18Add alternative method to prevent debug code of scripts been triggered in ↵Travis Howell
lost. Fixes regressions when convertFilePath() is used by some HE games svn-id: r23171
2006-06-16Fix rects in HE games, when positions are set by scriptsTravis Howell
svn-id: r23146
2006-06-13Since setCursorHotspot() does not update the cursor (should it?), we have toTorbjörn Andersson
call it before setCursorFromBuffer(), not afterwards. This fixes the cursor hotspot being temporarily wrong in HE games that use loadWizCursor(). svn-id: r23094
2006-06-13Let the [cursor] palette manager handle disableCursorPalette() too, to avoidTorbjörn Andersson
cursor glitch in at least some HE games which first set a cursor palette, and then disable it. (The disabled palette would be re-enabled after dismissing the GUI.) svn-id: r23081
2006-06-09Use convertFilePath for HE6x games too, for safetyTravis Howell
svn-id: r22994
2006-06-09Add DOS and Macintosh versions of Putt-Putt & Fatty Bear's Activity PackTravis Howell
svn-id: r22991
2006-06-06Minor cleanupTravis Howell
svn-id: r22950
2006-05-24Downgraded startHETalkSound() error (when the speech file isn't open) to aTorbjörn Andersson
warning, since it happens on the Pajama Sam's Lost & Found demo's main menu screen. svn-id: r22593
2006-05-20Pass values by-reference, using C++ references, and not by using pointersMax Horn
svn-id: r22548
2006-05-20Apparently, passing a file handle directly to a function causes that fileTorbjörn Andersson
handle (a copy of the original?) to be destroyed at the end of the function, and that closes the internal file handle, even though we want it to stay open. Who am I to argue with how C++ handles its parameters? I've simply changed the functions to take pointers to file handles instead. Seems to fix crashes in the Macintosh resource extractor for me. svn-id: r22546
2006-05-20After the GUI has finished, restore the old cursor palette (if any). For thisTorbjörn Andersson
to work, cursor palette now has to be set using the new "palette manager". See graphics/paletteman.cpp svn-id: r22543
2006-05-08Avoid closing a video file in HE games twiceTravis Howell
svn-id: r22396
2006-05-08Fix regression in lost, the middle directories were removedTravis Howell
svn-id: r22388
2006-05-08Fix off by one in rect when capturing imageTravis Howell
svn-id: r22387