Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn | |
svn-id: r39567 | |||
2009-03-09 | Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as ↵ | Max Horn | |
some other tweaks svn-id: r39255 | |||
2009-03-07 | Patch #2671477: Fix wrong usage of strncat | Willem Jan Palenstijn | |
svn-id: r39184 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-01-23 | Renamed Archive::openFile to createReadStreamForMember | Max Horn | |
svn-id: r36021 | |||
2009-01-12 | Remove unused case, which isn't used by HE60-HE71 games. | Travis Howell | |
svn-id: r35832 | |||
2009-01-10 | setQuickStartFlag is different value in HE100 games. | Travis Howell | |
svn-id: r35803 | |||
2009-01-10 | Correct sound timer, when sound compression is used in HE games. | Travis Howell | |
svn-id: r35800 | |||
2009-01-10 | Fix warning. | Travis Howell | |
svn-id: r35799 | |||
2009-01-10 | Fix compiling SCUMM engine, with HE71+ games disabled. | Travis Howell | |
svn-id: r35798 | |||
2009-01-09 | Correct sound priority and SBNG offsets, in later HE games. | Travis Howell | |
svn-id: r35795 | |||
2009-01-09 | Fix bug #2029639 - PAJAMA1: Lip Syncing. | Travis Howell | |
svn-id: r35794 | |||
2009-01-07 | videoIsLoaded() -> isVideoLoaded() | Filippos Karapetis | |
svn-id: r35777 | |||
2009-01-06 | Updated SCUMM with the latest changes to video players | Filippos Karapetis | |
svn-id: r35759 | |||
2009-01-05 | Add support for RIFF sound format in createSound(). | Travis Howell | |
svn-id: r35736 | |||
2009-01-04 | Fix no input, when playing cards in Blue's 123 Time Activies. | Travis Howell | |
svn-id: r35716 | |||
2009-01-04 | Use cache when converting 16bit colors, for faster conversions. | Travis Howell | |
svn-id: r35714 | |||
2009-01-04 | Use slow palette color match, for 16bit color HE games for now. | Travis Howell | |
svn-id: r35713 | |||
2009-01-03 | Add missing src checks in drawWizPolygonTransform(). | Travis Howell | |
svn-id: r35703 | |||
2009-01-03 | Fix palette glitches in Art Show of Blue's Treasure Hunt. | Travis Howell | |
svn-id: r35691 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell | |
svn-id: r35599 | |||
2008-12-27 | Add more stubs for MBC. | Travis Howell | |
svn-id: r35570 | |||
2008-12-27 | Ooops, correct return value. | Travis Howell | |
svn-id: r35569 | |||
2008-12-27 | Add basic code for wizImage compression type 5. | Travis Howell | |
svn-id: r35568 | |||
2008-12-27 | Fix video playback in Blue's Clues games. | Travis Howell | |
svn-id: r35565 | |||
2008-12-26 | Update debug message. | Travis Howell | |
svn-id: r35564 | |||
2008-12-26 | Fix assert when playing Safari Snapshot in Blue's ABC Time Activities, ↵ | Travis Howell | |
caused by code difference in earlier HE games. svn-id: r35558 | |||
2008-12-26 | Fix crash after selecting name in Blue's ABC Time Activities, caused by an ↵ | Travis Howell | |
invalid write in wizPackType1(). svn-id: r35551 | |||
2008-12-21 | Move all video players to separate directory | Eugene Sandulenko | |
svn-id: r35470 | |||
2008-12-17 | - Added some disabled code for Smacker audio support (still incomplete, not ↵ | Filippos Karapetis | |
working yet) - Made the _image buffer protected instead of private (in case it's coped directly to the screen and not an intermediate buffer) svn-id: r35411 | |||
2008-12-16 | - Added some comments | Filippos Karapetis | |
- Removed _paletteDidChange, as the virtual setPalette() function is called back on every palette change - Some cleanup - Removed unused/unneeded functions and variables - Changed _frameTypes to hold bytes instead of 32-bit integers (since frame types are held within a byte) svn-id: r35391 | |||
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell | |
svn-id: r35379 | |||
2008-12-14 | Enable Smacker support, and switch later HE games to Smacker support (since ↵ | Travis Howell | |
they aren't supported yet). svn-id: r35368 | |||
2008-11-17 | Fix regressions in HE games, when slashes are used in filenames for file ↵ | Travis Howell | |
opcodes. svn-id: r35105 | |||
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format ↵ | Johannes Schickel | |
arguments"). svn-id: r35096 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-10-23 | Pushed down some header deps | Max Horn | |
svn-id: r34845 | |||
2008-10-14 | Another tweak to HE: Use SearchMan.openFile instead of a raw FSNode | Max Horn | |
svn-id: r34804 | |||
2008-10-13 | Fix for bug #2162342: FREDDI1: Game does not start | Max Horn | |
svn-id: r34793 | |||
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn | |
svn-id: r34716 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-30 | SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' ↵ | Max Horn | |
(didn't cover all instances, though) svn-id: r34694 | |||
2008-09-29 | SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename ↵ | Max Horn | |
instead of File::name svn-id: r34683 | |||
2008-09-25 | cleanup | Max Horn | |
svn-id: r34649 | |||
2008-09-25 | SCUMM: Moved more stuf from class Actor to ActorHE | Max Horn | |
svn-id: r34648 | |||
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn | |
svn-id: r34647 | |||
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell | |
svn-id: r34375 | |||
2008-09-05 | Use exact case numbers, to avoid unneeded subtractions. | Travis Howell | |
svn-id: r34352 | |||
2008-09-04 | Add missing case in o100_resourceRoutines. | Travis Howell | |
svn-id: r34328 |