Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-18 | SCUMM: Hopefully fix DS compilation | Sven Hesse | |
2011-08-17 | Merge remote-tracking branch 'origin/master' into soccer | Alyssa Milburn | |
Conflicts: engines/scumm/he/logic_he.cpp engines/scumm/he/logic_he.h | |||
2011-08-17 | SCUMM: Split HE logic classes to their own files | Matthew Hoops | |
2011-08-17 | SCUMM: Mass-comment/rename/simplify the soccer u32 code. | Alyssa Milburn | |
2011-08-16 | SCUMM: Fix cross product call in soccer u32 code. | Alyssa Milburn | |
Thanks to wjp and clone2727 for staring at this with me. | |||
2011-08-16 | SCUMM: Make the default cursor for all v80+ games be the Windows cursor | Matthew Hoops | |
2011-08-16 | SCUMM: Set the default moonbase cursor to be the default Windows cursor | Matthew Hoops | |
2011-08-12 | SCUMM: Implement basic basketball court data parsing | Matthew Hoops | |
2011-08-12 | SCUMM: Implement basketball u32 op 1012 | Matthew Hoops | |
The game no longer divides by zero when starting a match and the court is now visible. | |||
2011-08-10 | SCUMM: Remove unused soccer u32 code | Matthew Hoops | |
2011-08-09 | Merge remote branch 'upstream/master' into soccer | Matthew Hoops | |
2011-08-09 | SCUMM: Fix bug in soccer u32 op_1014_sub3 | Matthew Hoops | |
2011-08-09 | SCUMM: Backyard Soccer 2004 uses a different INI setting to disable printing. | Travis Howell | |
2011-08-08 | Merge remote branch 'upstream/master' into soccer | Matthew Hoops | |
2011-08-08 | SCUMM: Fix another original soccer u32 difference | Matthew Hoops | |
Soccer is slightly more playable, but clicking does nothing most of the time. | |||
2011-08-08 | SCUMM: Set default Benchmark speed in Moonbase Commander, based on the ↵ | Travis Howell | |
original Moonbase.ini. | |||
2011-08-08 | SCUMM: Update stub in arrayOps for Moonbase Commander. | Travis Howell | |
2011-08-08 | SCUMM: Add sprite code difference in Moonbase Commander. | Travis Howell | |
2011-08-07 | Merge remote branch 'upstream/master' into soccer | Matthew Hoops | |
2011-08-08 | SCUMM: Fix endian issue in captureWizPolygon. | Travis Howell | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-08-06 | SCUMM: Fix some soccer u32 code in op_1011 | Matthew Hoops | |
Spotted by fuzzie | |||
2011-08-06 | SCUMM: Add a few more notes to soccer u32 code | Matthew Hoops | |
2011-08-06 | SCUMM: Remove soccer editor-related u32 code | Matthew Hoops | |
The built-in editor, while could potentially be a cool feature, seems incomplete and unusable. Room 4 (the editor room) in all three games is not accessible without jumping to it. | |||
2011-08-05 | SCUMM: Fix a few more bugs in soccer u32 op_1014_sub1 | Matthew Hoops | |
Thanks to fuzzie | |||
2011-08-05 | SCUMM: Fix another typo in soccer u32 op_1014_sub1 | Matthew Hoops | |
2011-08-05 | SCUMM: Fix minor logic bug in soccer u32 op_1014 | Matthew Hoops | |
Spotted by fuzzie | |||
2011-08-05 | SCUMM: Add note to soccer u32 op_1011 about cursor scaling | Matthew Hoops | |
2011-08-04 | SCUMM: Add notes on the unused soccer u32 opcodes | Matthew Hoops | |
Might be nice to implement the soccer editor one day in the future, but it's definitely a secondary goal. In fact, I'm not even sure how to access it yet other than jumping to the room (4). | |||
2011-08-03 | SCUMM: Fix shadows in soccer | Matthew Hoops | |
Spotted by fuzzie | |||
2011-08-03 | SCUMM: Fix remaining soccer u32 op_1007 bugs | Matthew Hoops | |
Thanks to fuzzie for snooping that one out. The field boundaries now work correctly. SoccerMLS/Soccer2004 only are missing proper shadow support now. The original soccer is still having problems with clicking on the field. | |||
2011-08-03 | SCUMM: Remove BluesBirthday dependency on the binary | Matthew Hoops | |
The game scripts detected Yellow or Red variants based on what binary was present. That could potentially cause problems with a Mac dump in case someone dumped into MacBinary format. | |||
2011-08-02 | SCUMM: Implement soccer u32 op_1017 | Matthew Hoops | |
Used sporadically during gameplay | |||
2011-08-02 | SCUMM: Fix soccer u32 op_1007 atan2 calls | Matthew Hoops | |
The games are now becoming playable. Players and the ball appear on the field. However they go off the field at times and shadows do not work properly yet. It's progress though! Thanks to fuzzie for spotting | |||
2011-08-02 | SCUMM: Fix some more soccer u32 logic bugs | Matthew Hoops | |
The camera now pans correctly. The players/ball have yet to reappear on the field, however. Thanks to fuzzie for spotting | |||
2011-08-02 | SCUMM: Fix op_1011 parameters | Matthew Hoops | |
2011-08-02 | SCUMM: Implement soccer u32 op_1016 | Matthew Hoops | |
Used when a goal is scored | |||
2011-08-02 | SCUMM: Fix more bugs in soccer u32 spotted by fuzzie | Matthew Hoops | |
2011-08-02 | SCUMM: Fix several soccer u32 logic bugs | Matthew Hoops | |
Spotted by fuzzie | |||
2011-07-31 | SCUMM: Add code for remaining soccer u32 opcodes | Matthew Hoops | |
While it should be complete now, it doesn't quite work properly yet. I need to go back through and double-check everything to make sure I got it right. | |||
2011-07-13 | BUILD: Allow for disabling Bink support | Matthew Hoops | |
2011-07-02 | SCUMM: Add support for Bink video | Matthew Hoops | |
2011-07-02 | SCUMM: Don't have MoviePlayer inherit from SmackerDecoder | Matthew Hoops | |
2011-07-02 | SCUMM: Remove backslashes from Mac file names too | Matthew Hoops | |
Fixes Smacker videos in Blue's Birthday | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-04 | COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette | Max Horn | |
2011-05-14 | SCUMM: Remove some unused var warnings (see bug #3293800) | Max Horn | |
2011-05-13 | SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its ↵ | Max Horn | |
_resource member | |||
2011-05-13 | SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ↵ | Max Horn | |
both | |||
2011-05-13 | SCUMM: Add a Resource class, refactor res code around it | Max Horn | |