Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-03-14 | Remove unused var, to prevent compiler warning | Travis Howell | |
svn-id: r21281 | |||
2006-03-12 | IMuse SysEx processing now handled by client-specified callbacks. This ↵ | Jamieson Christian | |
removes all game-specific references from the Player class. Bloodshed Dev-C++ project file updated. svn-id: r21241 |