aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/imuse/sysex_scumm.cpp
AgeCommit message (Collapse)Author
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-02-18Committed my fix for bug #1662549 ("SCUMM: MIDI music is broken"). Apparently,Torbjörn Andersson
'len' is now one less than it used to in sysexHandler_Scumm(). Let's hope I changed all the cases that needed changing, and nothing else... svn-id: r25671
2006-11-12WhitespaceTorbjörn Andersson
svn-id: r24680
2006-11-08Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?"Eugene Sandulenko
svn-id: r24655
2006-04-04Small updates to intiate variable and member visibility.Lars Persson
svn-id: r21604
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-12IMuse SysEx processing now handled by client-specified callbacks. This ↵Jamieson Christian
removes all game-specific references from the Player class. Bloodshed Dev-C++ project file updated. svn-id: r21241