Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers | |
svn-id: r28803 | |||
2007-07-22 | cleanup (in particular, don't call something 'soundHandle' which is not a ↵ | Max Horn | |
Mixer::SoundHandle) svn-id: r28162 | |||
2007-06-02 | renamed variable in IMuseDigital music code | Paweł Kołodziejski | |
svn-id: r27049 | |||
2007-06-01 | rename some imuse variables | Paweł Kołodziejski | |
svn-id: r27039 | |||
2007-06-01 | small correction of comment | Paweł Kołodziejski | |
svn-id: r27038 | |||
2007-06-01 | added comments for imuse digital variables | Paweł Kołodziejski | |
svn-id: r27037 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-20 | Correct error message | Max Horn | |
svn-id: r26256 | |||
2007-03-20 | cleanup | Max Horn | |
svn-id: r26253 | |||
2007-03-02 | Applied my own patch #1672572, after discussing it with Fingolfin. We no longer | Torbjörn Andersson | |
store mixer flags in our savegames. Instead, we store different flags which just happen to have the exact same values as the mixer flags have right now. This should keep savegames working even if the mixer flags ever change. svn-id: r25928 | |||
2007-02-19 | Use consistent naming for the preprocessor constants used to guarantee that | Torbjörn Andersson | |
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727 | |||
2006-10-21 | cleanup | Max Horn | |
svn-id: r24407 | |||
2006-10-07 | Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ↵ | Max Horn | |
ScummEngine_v6 in a few cases) svn-id: r24169 | |||
2006-05-18 | Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It | Torbjörn Andersson | |
could use some cleanup, and there are a couple of TODOs sprinkled throughout the code, but it seems to work reasonably well. Until the Kyra 3 main menu is implemented, it won't actually be used though. It uses the appendable audio stream class, which I have moved out of the SCUMM engine. svn-id: r22526 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |