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path: root/engines/scumm/imuse_digi/dimuse_music.cpp
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2008-02-15revert stateId == 4 part of code to previous ignore action to fix bug #1881415Paweł Kołodziejski
svn-id: r30868
2008-01-21final fix for bug #1757010Paweł Kołodziejski
svn-id: r30604
2008-01-20added experimental hack to code to prevent the same start music again if old ↵Paweł Kołodziejski
one didn't have chance finish. it's fix bug #1861704, it may fix other similiar things when seq is to null. added few changes to debug logs. svn-id: r30590
2008-01-18iMuse Digital: Moved track & table definition from dimuse.h into separate ↵Max Horn
header files svn-id: r30550
2008-01-17reduction a bit of codePaweł Kołodziejski
svn-id: r30538
2008-01-15implement dimuse transition 12, not tested yetPaweł Kołodziejski
svn-id: r30503
2008-01-14implement special case for playing music with beginning offset where other ↵Paweł Kołodziejski
one stopped svn-id: r30483
2008-01-14fixed setting hookId for music, it doesn't worked beforePaweł Kołodziejski
svn-id: r30481
2008-01-13Indentation.Torbjörn Andersson
svn-id: r30477
2008-01-13Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r30476
2008-01-13revert updateFadeMusicTrackPaweł Kołodziejski
svn-id: r30475
2008-01-13revert experimental hackPaweł Kołodziejski
svn-id: r30466
2008-01-13fixed fadeOutMusic in transitionsPaweł Kołodziejski
svn-id: r30465
2008-01-13additional missing stoppingSequence to music transitions.Paweł Kołodziejski
svn-id: r30464
2008-01-13added missing stoppingSequence to music transitions. still i'm not sure if ↵Paweł Kołodziejski
it trigger properly in our imuse implementation svn-id: r30463
2008-01-12seqId 4 should pass fadeout music not silence ignorePaweł Kołodziejski
svn-id: r30461
2008-01-01Fix a long standing bug in playComiMusic (no idea whether this caused any ↵Max Horn
bugs, though) svn-id: r30128
2008-01-01experimental change to fade out to 120 ms instead from table for state music ↵Paweł Kołodziejski
with opcode 3 when few songs have the same attribute value svn-id: r30118
2007-12-31verified differences in play music code of the dig and comiPaweł Kołodziejski
svn-id: r30103
2007-12-31cleanupMax Horn
svn-id: r30102
2007-12-30atrib -> attrib; added some FIXME commentsMax Horn
svn-id: r30086
2007-12-04remove code duplicationPaweł Kołodziejski
svn-id: r29714
2007-12-04correction based on disassembly Paweł Kołodziejski
svn-id: r29712
2007-12-03remove code duplicationPaweł Kołodziejski
svn-id: r29710
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-02renamed variable in IMuseDigital music codePaweł Kołodziejski
svn-id: r27049
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-20cleanupMax Horn
svn-id: r26253
2006-07-14More whitespace changes.Torbjörn Andersson
svn-id: r23496
2006-02-19added experimental hook handle on 8,9 sub opcode musicPaweł Kołodziejski
svn-id: r20779
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582