Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-31 | SCUMM: implement lipsync for v7 games | Adrian Frühwirth | |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2009-09-23 | fix for bug #2820389 | Paweł Kołodziejski | |
svn-id: r44274 | |||
2009-09-23 | not need continue checks after found | Paweł Kołodziejski | |
svn-id: r44272 | |||
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn | |
svn-id: r39567 | |||
2008-02-05 | silency ignored, we handle it differently | Paweł Kołodziejski | |
svn-id: r30793 | |||
2008-01-21 | moved debug log | Paweł Kołodziejski | |
svn-id: r30605 | |||
2008-01-21 | final fix for bug #1757010 | Paweł Kołodziejski | |
svn-id: r30604 | |||
2008-01-21 | disabled force restore state music, it seems fix bug #1757010, at least i ↵ | Paweł Kołodziejski | |
see/hear difference :) svn-id: r30596 | |||
2008-01-21 | for debug logs for dimuse | Paweł Kołodziejski | |
svn-id: r30594 | |||
2008-01-20 | added experimental hack to code to prevent the same start music again if old ↵ | Paweł Kołodziejski | |
one didn't have chance finish. it's fix bug #1861704, it may fix other similiar things when seq is to null. added few changes to debug logs. svn-id: r30590 | |||
2008-01-19 | missed setting trackId while starSound, | Paweł Kołodziejski | |
added more debug output, verification of jump code, it might have regressions svn-id: r30565 | |||
2008-01-18 | iMuse Digital: Moved track & table definition from dimuse.h into separate ↵ | Max Horn | |
header files svn-id: r30550 | |||
2008-01-14 | implement special case for playing music with beginning offset where other ↵ | Paweł Kołodziejski | |
one stopped svn-id: r30483 | |||
2008-01-13 | correction fade out music times in comi demo | Paweł Kołodziejski | |
svn-id: r30480 | |||
2008-01-13 | added missing stoppingSequence to music transitions. still i'm not sure if ↵ | Paweł Kołodziejski | |
it trigger properly in our imuse implementation svn-id: r30463 | |||
2008-01-12 | refreshScripts should check for music state not sequence. it will create ↵ | Paweł Kołodziejski | |
regressions in comi :) that part need more investigation. svn-id: r30462 | |||
2008-01-06 | Fixed compilation | Filippos Karapetis | |
svn-id: r30285 | |||
2008-01-06 | cleanup | Max Horn | |
svn-id: r30284 | |||
2008-01-06 | clarify comment | Max Horn | |
svn-id: r30283 | |||
2008-01-05 | Made IMuseDigital::stopSound use flushTrack instead of setting ↵ | Max Horn | |
track->toBeRemoved = true; cleanup in flushTrack() svn-id: r30282 | |||
2008-01-05 | Let the audio mixer take care of (i.e. dispose) the Track::stream object, too | Max Horn | |
svn-id: r30277 | |||
2008-01-05 | Let the audio mixer delete the streamSou object | Max Horn | |
svn-id: r30265 | |||
2008-01-05 | When loading and before starting an iMuse Digitial track, reset it ↵ | Max Horn | |
completely to zero svn-id: r30262 | |||
2008-01-05 | Clarified some iMuse Digital code as I understand it | Max Horn | |
svn-id: r30260 | |||
2008-01-05 | As far as I can tell / understand, IMuseDigital::getSoundStatus can safely ↵ | Max Horn | |
just use isSoundHandleActive for both stream and streamSou (warning: might cause regressions) svn-id: r30258 | |||
2008-01-05 | Use souStreamUsed to distinguish between 'stream' and 'streamSou' usage | Max Horn | |
svn-id: r30257 | |||
2008-01-01 | Patch #1839861 (Possible workaround for bugs related to ↵ | Max Horn | |
cloneToFadeOutTrack): Fixes bug #1848399 and apparently also #1527274 & #1763227 svn-id: r30111 | |||
2007-12-30 | atrib -> attrib; added some FIXME comments | Max Horn | |
svn-id: r30086 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-07-22 | cleanup (in particular, don't call something 'soundHandle' which is not a ↵ | Max Horn | |
Mixer::SoundHandle) svn-id: r28162 | |||
2007-06-01 | rename some imuse variables | Paweł Kołodziejski | |
svn-id: r27039 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-20 | Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. ↵ | Max Horn | |
stop all sounds immediately (instead of waiting for the imuse timer to do the required work). Not heavily tested, as I don't know of specific spots in Dig/FT/CoMI which make use of this svn-id: r26258 | |||
2007-03-20 | Undoing my previous (upon closer review, bogus) change to ↵ | Max Horn | |
IMuseDigital::refreshScripts -- the problem is a bit deeper. Sorry for the noise :-( svn-id: r26257 | |||
2007-03-20 | oops | Max Horn | |
svn-id: r26255 | |||
2007-03-20 | Fix a potential race condition (leading to lockups) in ↵ | Max Horn | |
IMuseDigital::refreshScripts svn-id: r26254 | |||
2007-02-15 | fix compile error | Willem Jan Palenstijn | |
svn-id: r25612 | |||
2007-02-15 | not need this hack as smush player is no longer on another thread | Paweł Kołodziejski | |
svn-id: r25610 | |||
2007-02-03 | Removed obsolete call to Mixer::isPaused | Max Horn | |
svn-id: r25353 | |||
2006-10-21 | cleanup | Max Horn | |
svn-id: r24407 | |||
2006-10-07 | Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ↵ | Max Horn | |
ScummEngine_v6 in a few cases) svn-id: r24169 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |