Age | Commit message (Collapse) | Author |
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Mixer::SoundHandle)
svn-id: r28162
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svn-id: r27039
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svn-id: r27025
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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also bug #1635361)
svn-id: r26259
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IMuseDigital::refreshScripts
svn-id: r26254
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svn-id: r26253
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store mixer flags in our savegames. Instead, we store different flags which
just happen to have the exact same values as the mixer flags have right now.
This should keep savegames working even if the mixer flags ever change.
svn-id: r25928
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a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible)
svn-id: r25909
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svn-id: r24407
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ScummEngine_v6 in a few cases)
svn-id: r24169
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could use some cleanup, and there are a couple of TODOs sprinkled throughout
the code, but it seems to work reasonably well. Until the Kyra 3 main menu is
implemented, it won't actually be used though.
It uses the appendable audio stream class, which I have moved out of the SCUMM
engine.
svn-id: r22526
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subclasses to namespace Audio
svn-id: r22231
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svn-id: r20582
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