Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-13 | correction fade out music times in comi demo | Paweł Kołodziejski | |
svn-id: r30480 | |||
2008-01-13 | Indentation. | Torbjörn Andersson | |
svn-id: r30477 | |||
2008-01-13 | Removed unnecessary semi-colons. | Torbjörn Andersson | |
svn-id: r30476 | |||
2008-01-13 | revert updateFadeMusicTrack | Paweł Kołodziejski | |
svn-id: r30475 | |||
2008-01-13 | revert experimental hack | Paweł Kołodziejski | |
svn-id: r30466 | |||
2008-01-13 | fixed fadeOutMusic in transitions | Paweł Kołodziejski | |
svn-id: r30465 | |||
2008-01-13 | additional missing stoppingSequence to music transitions. | Paweł Kołodziejski | |
svn-id: r30464 | |||
2008-01-13 | added missing stoppingSequence to music transitions. still i'm not sure if ↵ | Paweł Kołodziejski | |
it trigger properly in our imuse implementation svn-id: r30463 | |||
2008-01-12 | refreshScripts should check for music state not sequence. it will create ↵ | Paweł Kołodziejski | |
regressions in comi :) that part need more investigation. svn-id: r30462 | |||
2008-01-12 | seqId 4 should pass fadeout music not silence ignore | Paweł Kołodziejski | |
svn-id: r30461 | |||
2008-01-06 | store the disk sounds/music were actually *loaded* from, instead of the ↵ | Max Horn | |
'current' disk svn-id: r30310 | |||
2008-01-06 | Unify mixer pan/vol setting code | Max Horn | |
svn-id: r30308 | |||
2008-01-06 | Fix bug #1864932: COMI: Game crashes on difficulty selection screen | Max Horn | |
svn-id: r30298 | |||
2008-01-06 | Fixed compilation | Filippos Karapetis | |
svn-id: r30285 | |||
2008-01-06 | cleanup | Max Horn | |
svn-id: r30284 | |||
2008-01-06 | clarify comment | Max Horn | |
svn-id: r30283 | |||
2008-01-05 | Made IMuseDigital::stopSound use flushTrack instead of setting ↵ | Max Horn | |
track->toBeRemoved = true; cleanup in flushTrack() svn-id: r30282 | |||
2008-01-05 | Let the audio mixer take care of (i.e. dispose) the Track::stream object, too | Max Horn | |
svn-id: r30277 | |||
2008-01-05 | stop low priority sounds which we want to override immediatly | Max Horn | |
svn-id: r30275 | |||
2008-01-05 | Play SOU data instantly, not slightly delayed -> allows us to get rid of ↵ | Max Horn | |
Track::streamSou & Track::mixerStreamRunning (have not yet removed the latter to avoid introducing a new savegame version) svn-id: r30268 | |||
2008-01-05 | Seems IMuseDigital::cloneToFadeOutTrack was using the wrong pan value all ↵ | Max Horn | |
the time svn-id: r30267 | |||
2008-01-05 | Moved some code which was being duplicated to methods of class Track | Max Horn | |
svn-id: r30266 | |||
2008-01-05 | Let the audio mixer delete the streamSou object | Max Horn | |
svn-id: r30265 | |||
2008-01-05 | When loading and before starting an iMuse Digitial track, reset it ↵ | Max Horn | |
completely to zero svn-id: r30262 | |||
2008-01-05 | Clarified some iMuse Digital code as I understand it | Max Horn | |
svn-id: r30260 | |||
2008-01-05 | As far as I can tell / understand, IMuseDigital::getSoundStatus can safely ↵ | Max Horn | |
just use isSoundHandleActive for both stream and streamSou (warning: might cause regressions) svn-id: r30258 | |||
2008-01-05 | Use souStreamUsed to distinguish between 'stream' and 'streamSou' usage | Max Horn | |
svn-id: r30257 | |||
2008-01-05 | Do not busy wait in IMuseDigital::allocSlot on *any* platform | Max Horn | |
svn-id: r30255 | |||
2008-01-01 | Fix a long standing bug in playComiMusic (no idea whether this caused any ↵ | Max Horn | |
bugs, though) svn-id: r30128 | |||
2008-01-01 | experimental change to fade out to 120 ms instead from table for state music ↵ | Paweł Kołodziejski | |
with opcode 3 when few songs have the same attribute value svn-id: r30118 | |||
2008-01-01 | experimental change to prevent play first region with fade out if jump ↵ | Paweł Kołodziejski | |
opcode is attached svn-id: r30117 | |||
2008-01-01 | Patch #1839861 (Possible workaround for bugs related to ↵ | Max Horn | |
cloneToFadeOutTrack): Fixes bug #1848399 and apparently also #1527274 & #1763227 svn-id: r30111 | |||
2007-12-31 | verified differences in play music code of the dig and comi | Paweł Kołodziejski | |
svn-id: r30103 | |||
2007-12-31 | cleanup | Max Horn | |
svn-id: r30102 | |||
2007-12-30 | Ooops, this was not supposed to be commited | Max Horn | |
svn-id: r30087 | |||
2007-12-30 | atrib -> attrib; added some FIXME comments | Max Horn | |
svn-id: r30086 | |||
2007-12-30 | Fix for bug #1635361: COMI: Music fade-out broken for compressed audio | Max Horn | |
svn-id: r30081 | |||
2007-12-04 | remove code duplication | Paweł Kołodziejski | |
svn-id: r29714 | |||
2007-12-04 | correction based on disassembly | Paweł Kołodziejski | |
svn-id: r29712 | |||
2007-12-03 | remove code duplication | Paweł Kołodziejski | |
svn-id: r29710 | |||
2007-12-02 | revised mutex handling a bit in dimuse : | Gregory Montoir | |
- protected access to Track.used in startSound - removed mutex lock in cloneToFadeOutTrack as it's always called with mutex already locked on (shouldn't change anything, though, due to mutex re-entrancy) svn-id: r29705 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers | |
svn-id: r28803 | |||
2007-07-30 | Fixing Full Throttle. If I understand the code correctly, this *should* be ↵ | Sven Hesse | |
correct not break anything else. ;) svn-id: r28338 | |||
2007-07-27 | Only set soundMode, if compressed segment exists. | Travis Howell | |
svn-id: r28227 | |||
2007-07-27 | Fix for bug #1761530 - "COMI: iMUSE-related crash on startup" | Filippos Karapetis | |
svn-id: r28226 | |||
2007-07-23 | Add support for FLAC compression of sound bundles in The Dig and COMI. | Travis Howell | |
svn-id: r28173 | |||
2007-07-22 | cleanup (in particular, don't call something 'soundHandle' which is not a ↵ | Max Horn | |
Mixer::SoundHandle) svn-id: r28162 | |||
2007-07-21 | SCUMM/iMuse Digital: Pause sounds after loading them | Max Horn | |
svn-id: r28158 | |||
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn | |
svn-id: r28111 |