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path: root/engines/scumm/imuse_digi
AgeCommit message (Collapse)Author
2008-01-18iMuse Digital: Moved track & table definition from dimuse.h into separate ↵Max Horn
header files svn-id: r30550
2008-01-18Don't hardcode value for which we have wonderful and nice constants defined ;)Max Horn
svn-id: r30549
2008-01-17restore TrackId meaningPaweł Kołodziejski
svn-id: r30541
2008-01-17reduction a bit of codePaweł Kołodziejski
svn-id: r30538
2008-01-17fixed regression in allocSlot in dimuse, that fix bug #1874045Paweł Kołodziejski
svn-id: r30536
2008-01-16forgot disable that tooPaweł Kołodziejski
svn-id: r30522
2008-01-16experimental seek in compressed streams in dimuse in time ms resolutionPaweł Kołodziejski
svn-id: r30521
2008-01-16opsPaweł Kołodziejski
svn-id: r30519
2008-01-16clarify warningPaweł Kołodziejski
svn-id: r30518
2008-01-15Fixed bad memory access. (Wrong index variable when reading sound->marker[].)Torbjörn Andersson
svn-id: r30506
2008-01-15Use scumm_stricmp() instead of plain stricmp().Torbjörn Andersson
svn-id: r30505
2008-01-15opsPaweł Kołodziejski
svn-id: r30504
2008-01-15implement dimuse transition 12, not tested yetPaweł Kołodziejski
svn-id: r30503
2008-01-15Fixed warnings.Torbjörn Andersson
svn-id: r30502
2008-01-15Since the mixer uses 'delete' to free memory, we should allocate it with 'new'.Torbjörn Andersson
I don't know if I got all cases, but I no longer get any Valgrind warnings at the beginning of CoMI when using the original sound/music files. svn-id: r30501
2008-01-15opsPaweł Kołodziejski
svn-id: r30500
2008-01-15fix last commit to release, and add version 2 fallback for compressed filesPaweł Kołodziejski
svn-id: r30499
2008-01-15forgot release string in the 'marker'Paweł Kołodziejski
svn-id: r30495
2008-01-15implement loading markers "exit". dumped version 3 for compressed bun files, ↵Paweł Kołodziejski
compress tools are not ready svn-id: r30494
2008-01-15back to previous way of copying stream, so it continue old streamPaweł Kołodziejski
svn-id: r30491
2008-01-15if track sound data is compressed reset data offset to beginning of region. ↵Paweł Kołodziejski
we need implement seek in stream anyway or drop support svn-id: r30490
2008-01-14implement force flush old fadeTrack. fixed trackId in new fadeTrack, it ↵Paweł Kołodziejski
wasn't set properly, caused switching regions. svn-id: r30489
2008-01-14revert last experimental dimuse change, force flushPaweł Kołodziejski
svn-id: r30488
2008-01-14experimental force flush fade track if it's in usePaweł Kołodziejski
svn-id: r30487
2008-01-14put 'break' here too, only one music in non fade tracks allowedPaweł Kołodziejski
svn-id: r30486
2008-01-14i forgot 'break' in the loopPaweł Kołodziejski
svn-id: r30485
2008-01-14implement special case for playing music with beginning offset where other ↵Paweł Kołodziejski
one stopped svn-id: r30483
2008-01-14fixed setting hookId for music, it doesn't worked beforePaweł Kołodziejski
svn-id: r30481
2008-01-13correction fade out music times in comi demoPaweł Kołodziejski
svn-id: r30480
2008-01-13Indentation.Torbjörn Andersson
svn-id: r30477
2008-01-13Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r30476
2008-01-13revert updateFadeMusicTrackPaweł Kołodziejski
svn-id: r30475
2008-01-13revert experimental hackPaweł Kołodziejski
svn-id: r30466
2008-01-13fixed fadeOutMusic in transitionsPaweł Kołodziejski
svn-id: r30465
2008-01-13additional missing stoppingSequence to music transitions.Paweł Kołodziejski
svn-id: r30464
2008-01-13added missing stoppingSequence to music transitions. still i'm not sure if ↵Paweł Kołodziejski
it trigger properly in our imuse implementation svn-id: r30463
2008-01-12refreshScripts should check for music state not sequence. it will create ↵Paweł Kołodziejski
regressions in comi :) that part need more investigation. svn-id: r30462
2008-01-12seqId 4 should pass fadeout music not silence ignorePaweł Kołodziejski
svn-id: r30461
2008-01-06store the disk sounds/music were actually *loaded* from, instead of the ↵Max Horn
'current' disk svn-id: r30310
2008-01-06Unify mixer pan/vol setting codeMax Horn
svn-id: r30308
2008-01-06Fix bug #1864932: COMI: Game crashes on difficulty selection screenMax Horn
svn-id: r30298
2008-01-06Fixed compilationFilippos Karapetis
svn-id: r30285
2008-01-06cleanupMax Horn
svn-id: r30284
2008-01-06clarify commentMax Horn
svn-id: r30283
2008-01-05Made IMuseDigital::stopSound use flushTrack instead of setting ↵Max Horn
track->toBeRemoved = true; cleanup in flushTrack() svn-id: r30282
2008-01-05Let the audio mixer take care of (i.e. dispose) the Track::stream object, tooMax Horn
svn-id: r30277
2008-01-05stop low priority sounds which we want to override immediatlyMax Horn
svn-id: r30275
2008-01-05Play SOU data instantly, not slightly delayed -> allows us to get rid of ↵Max Horn
Track::streamSou & Track::mixerStreamRunning (have not yet removed the latter to avoid introducing a new savegame version) svn-id: r30268
2008-01-05Seems IMuseDigital::cloneToFadeOutTrack was using the wrong pan value all ↵Max Horn
the time svn-id: r30267
2008-01-05Moved some code which was being duplicated to methods of class TrackMax Horn
svn-id: r30266