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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2008-01-13
correction fade out music times in comi demo
Paweł Kołodziejski
2008-01-13
Indentation.
Torbjörn Andersson
2008-01-13
Removed unnecessary semi-colons.
Torbjörn Andersson
2008-01-13
revert updateFadeMusicTrack
Paweł Kołodziejski
2008-01-13
revert experimental hack
Paweł Kołodziejski
2008-01-13
fixed fadeOutMusic in transitions
Paweł Kołodziejski
2008-01-13
additional missing stoppingSequence to music transitions.
Paweł Kołodziejski
2008-01-13
added missing stoppingSequence to music transitions. still i'm not sure if it...
Paweł Kołodziejski
2008-01-12
refreshScripts should check for music state not sequence. it will create regr...
Paweł Kołodziejski
2008-01-12
seqId 4 should pass fadeout music not silence ignore
Paweł Kołodziejski
2008-01-06
store the disk sounds/music were actually *loaded* from, instead of the 'curr...
Max Horn
2008-01-06
Unify mixer pan/vol setting code
Max Horn
2008-01-06
Fix bug #1864932: COMI: Game crashes on difficulty selection screen
Max Horn
2008-01-06
Fixed compilation
Filippos Karapetis
2008-01-06
cleanup
Max Horn
2008-01-06
clarify comment
Max Horn
2008-01-05
Made IMuseDigital::stopSound use flushTrack instead of setting track->toBeRem...
Max Horn
2008-01-05
Let the audio mixer take care of (i.e. dispose) the Track::stream object, too
Max Horn
2008-01-05
stop low priority sounds which we want to override immediatly
Max Horn
2008-01-05
Play SOU data instantly, not slightly delayed -> allows us to get rid of Trac...
Max Horn
2008-01-05
Seems IMuseDigital::cloneToFadeOutTrack was using the wrong pan value all the...
Max Horn
2008-01-05
Moved some code which was being duplicated to methods of class Track
Max Horn
2008-01-05
Let the audio mixer delete the streamSou object
Max Horn
2008-01-05
When loading and before starting an iMuse Digitial track, reset it completel...
Max Horn
2008-01-05
Clarified some iMuse Digital code as I understand it
Max Horn
2008-01-05
As far as I can tell / understand, IMuseDigital::getSoundStatus can safely ju...
Max Horn
2008-01-05
Use souStreamUsed to distinguish between 'stream' and 'streamSou' usage
Max Horn
2008-01-05
Do not busy wait in IMuseDigital::allocSlot on *any* platform
Max Horn
2008-01-01
Fix a long standing bug in playComiMusic (no idea whether this caused any bug...
Max Horn
2008-01-01
experimental change to fade out to 120 ms instead from table for state music ...
Paweł Kołodziejski
2008-01-01
experimental change to prevent play first region with fade out if jump opcode...
Paweł Kołodziejski
2008-01-01
Patch #1839861 (Possible workaround for bugs related to cloneToFadeOutTrack):...
Max Horn
2007-12-31
verified differences in play music code of the dig and comi
Paweł Kołodziejski
2007-12-31
cleanup
Max Horn
2007-12-30
Ooops, this was not supposed to be commited
Max Horn
2007-12-30
atrib -> attrib; added some FIXME comments
Max Horn
2007-12-30
Fix for bug #1635361: COMI: Music fade-out broken for compressed audio
Max Horn
2007-12-04
remove code duplication
Paweł Kołodziejski
2007-12-04
correction based on disassembly
Paweł Kołodziejski
2007-12-03
remove code duplication
Paweł Kołodziejski
2007-12-02
revised mutex handling a bit in dimuse :
Gregory Montoir
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-01
Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
Chris Apers
2007-07-30
Fixing Full Throttle. If I understand the code correctly, this *should* be co...
Sven Hesse
2007-07-27
Only set soundMode, if compressed segment exists.
Travis Howell
2007-07-27
Fix for bug #1761530 - "COMI: iMUSE-related crash on startup"
Filippos Karapetis
2007-07-23
Add support for FLAC compression of sound bundles in The Dig and COMI.
Travis Howell
2007-07-22
cleanup (in particular, don't call something 'soundHandle' which is not a Mix...
Max Horn
2007-07-21
SCUMM/iMuse Digital: Pause sounds after loading them
Max Horn
2007-07-15
Fixed sound factory messup caused by my previous commit
Max Horn
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