Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-22 | cleanup (in particular, don't call something 'soundHandle' which is not a ↵ | Max Horn | |
Mixer::SoundHandle) svn-id: r28162 | |||
2007-07-21 | SCUMM/iMuse Digital: Pause sounds after loading them | Max Horn | |
svn-id: r28158 | |||
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn | |
svn-id: r28111 | |||
2007-06-02 | renamed variable in IMuseDigital music code | Paweł Kołodziejski | |
svn-id: r27049 | |||
2007-06-01 | cleanup names | Paweł Kołodziejski | |
svn-id: r27041 | |||
2007-06-01 | rename some imuse variables | Paweł Kołodziejski | |
svn-id: r27040 | |||
2007-06-01 | rename some imuse variables | Paweł Kołodziejski | |
svn-id: r27039 | |||
2007-06-01 | small correction of comment | Paweł Kołodziejski | |
svn-id: r27038 | |||
2007-06-01 | added comments for imuse digital variables | Paweł Kołodziejski | |
svn-id: r27037 | |||
2007-05-30 | added comment to cloneToFadeOutTrack() | Paweł Kołodziejski | |
svn-id: r27025 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-20 | Make sure Track::soundHandle is always initialize, and added a FIXME (see ↵ | Max Horn | |
also bug #1635361) svn-id: r26259 | |||
2007-03-20 | Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. ↵ | Max Horn | |
stop all sounds immediately (instead of waiting for the imuse timer to do the required work). Not heavily tested, as I don't know of specific spots in Dig/FT/CoMI which make use of this svn-id: r26258 | |||
2007-03-20 | Undoing my previous (upon closer review, bogus) change to ↵ | Max Horn | |
IMuseDigital::refreshScripts -- the problem is a bit deeper. Sorry for the noise :-( svn-id: r26257 | |||
2007-03-20 | Correct error message | Max Horn | |
svn-id: r26256 | |||
2007-03-20 | oops | Max Horn | |
svn-id: r26255 | |||
2007-03-20 | Fix a potential race condition (leading to lockups) in ↵ | Max Horn | |
IMuseDigital::refreshScripts svn-id: r26254 | |||
2007-03-20 | cleanup | Max Horn | |
svn-id: r26253 | |||
2007-03-02 | Applied my own patch #1672572, after discussing it with Fingolfin. We no longer | Torbjörn Andersson | |
store mixer flags in our savegames. Instead, we store different flags which just happen to have the exact same values as the mixer flags have right now. This should keep savegames working even if the mixer flags ever change. svn-id: r25928 | |||
2007-02-28 | Changed the AppendableAudioStream code to use a queue of buffers, instead of ↵ | Max Horn | |
a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) svn-id: r25909 | |||
2007-02-19 | Use consistent naming for the preprocessor constants used to guarantee that | Torbjörn Andersson | |
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727 | |||
2007-02-15 | fix compile error | Willem Jan Palenstijn | |
svn-id: r25612 | |||
2007-02-15 | not need this hack as smush player is no longer on another thread | Paweł Kołodziejski | |
svn-id: r25610 | |||
2007-02-13 | added missing MKID_BE macros | Gregory Montoir | |
svn-id: r25560 | |||
2007-02-03 | Removed obsolete call to Mixer::isPaused | Max Horn | |
svn-id: r25353 | |||
2006-10-21 | cleanup | Max Horn | |
svn-id: r24407 | |||
2006-10-07 | Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ↵ | Max Horn | |
ScummEngine_v6 in a few cases) svn-id: r24169 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-07-14 | More whitespace changes. | Torbjörn Andersson | |
svn-id: r23496 | |||
2006-05-18 | Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It | Torbjörn Andersson | |
could use some cleanup, and there are a couple of TODOs sprinkled throughout the code, but it seems to work reasonably well. Until the Kyra 3 main menu is implemented, it won't actually be used though. It uses the appendable audio stream class, which I have moved out of the SCUMM engine. svn-id: r22526 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-04-23 | Change some uses of ScummFile to the more generic BaseScummFile | Max Horn | |
svn-id: r22113 | |||
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn | |
svn-id: r21038 | |||
2006-03-03 | Turn _file member of BundleMgr into a pointer | Max Horn | |
svn-id: r21037 | |||
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn | |
svn-id: r20862 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-19 | added experimental hook handle on 8,9 sub opcode music | Paweł Kołodziejski | |
svn-id: r20779 | |||
2006-02-16 | added more asserts into imuse digi code | Paweł Kołodziejski | |
svn-id: r20733 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |