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AgeCommit message (Collapse)Author
2008-01-05Let the audio mixer delete the streamSou objectMax Horn
svn-id: r30265
2008-01-05When loading and before starting an iMuse Digitial track, reset it ↵Max Horn
completely to zero svn-id: r30262
2008-01-05Clarified some iMuse Digital code as I understand itMax Horn
svn-id: r30260
2008-01-05As far as I can tell / understand, IMuseDigital::getSoundStatus can safely ↵Max Horn
just use isSoundHandleActive for both stream and streamSou (warning: might cause regressions) svn-id: r30258
2008-01-05Use souStreamUsed to distinguish between 'stream' and 'streamSou' usageMax Horn
svn-id: r30257
2008-01-05Do not busy wait in IMuseDigital::allocSlot on *any* platformMax Horn
svn-id: r30255
2008-01-01Fix a long standing bug in playComiMusic (no idea whether this caused any ↵Max Horn
bugs, though) svn-id: r30128
2008-01-01experimental change to fade out to 120 ms instead from table for state music ↵Paweł Kołodziejski
with opcode 3 when few songs have the same attribute value svn-id: r30118
2008-01-01experimental change to prevent play first region with fade out if jump ↵Paweł Kołodziejski
opcode is attached svn-id: r30117
2008-01-01Patch #1839861 (Possible workaround for bugs related to ↵Max Horn
cloneToFadeOutTrack): Fixes bug #1848399 and apparently also #1527274 & #1763227 svn-id: r30111
2007-12-31verified differences in play music code of the dig and comiPaweł Kołodziejski
svn-id: r30103
2007-12-31cleanupMax Horn
svn-id: r30102
2007-12-30Ooops, this was not supposed to be commitedMax Horn
svn-id: r30087
2007-12-30atrib -> attrib; added some FIXME commentsMax Horn
svn-id: r30086
2007-12-30Fix for bug #1635361: COMI: Music fade-out broken for compressed audioMax Horn
svn-id: r30081
2007-12-04remove code duplicationPaweł Kołodziejski
svn-id: r29714
2007-12-04correction based on disassembly Paweł Kołodziejski
svn-id: r29712
2007-12-03remove code duplicationPaweł Kołodziejski
svn-id: r29710
2007-12-02revised mutex handling a bit in dimuse :Gregory Montoir
- protected access to Track.used in startSound - removed mutex lock in cloneToFadeOutTrack as it's always called with mutex already locked on (shouldn't change anything, though, due to mutex re-entrancy) svn-id: r29705
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
svn-id: r28803
2007-07-30Fixing Full Throttle. If I understand the code correctly, this *should* be ↵Sven Hesse
correct not break anything else. ;) svn-id: r28338
2007-07-27Only set soundMode, if compressed segment exists.Travis Howell
svn-id: r28227
2007-07-27Fix for bug #1761530 - "COMI: iMUSE-related crash on startup"Filippos Karapetis
svn-id: r28226
2007-07-23Add support for FLAC compression of sound bundles in The Dig and COMI.Travis Howell
svn-id: r28173
2007-07-22cleanup (in particular, don't call something 'soundHandle' which is not a ↵Max Horn
Mixer::SoundHandle) svn-id: r28162
2007-07-21SCUMM/iMuse Digital: Pause sounds after loading themMax Horn
svn-id: r28158
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
svn-id: r28111
2007-06-02renamed variable in IMuseDigital music codePaweł Kołodziejski
svn-id: r27049
2007-06-01cleanup namesPaweł Kołodziejski
svn-id: r27041
2007-06-01rename some imuse variablesPaweł Kołodziejski
svn-id: r27040
2007-06-01rename some imuse variablesPaweł Kołodziejski
svn-id: r27039
2007-06-01small correction of commentPaweł Kołodziejski
svn-id: r27038
2007-06-01added comments for imuse digital variablesPaweł Kołodziejski
svn-id: r27037
2007-05-30added comment to cloneToFadeOutTrack()Paweł Kołodziejski
svn-id: r27025
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-20Make sure Track::soundHandle is always initialize, and added a FIXME (see ↵Max Horn
also bug #1635361) svn-id: r26259
2007-03-20Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. ↵Max Horn
stop all sounds immediately (instead of waiting for the imuse timer to do the required work). Not heavily tested, as I don't know of specific spots in Dig/FT/CoMI which make use of this svn-id: r26258
2007-03-20Undoing my previous (upon closer review, bogus) change to ↵Max Horn
IMuseDigital::refreshScripts -- the problem is a bit deeper. Sorry for the noise :-( svn-id: r26257
2007-03-20Correct error messageMax Horn
svn-id: r26256
2007-03-20oopsMax Horn
svn-id: r26255
2007-03-20Fix a potential race condition (leading to lockups) in ↵Max Horn
IMuseDigital::refreshScripts svn-id: r26254
2007-03-20cleanupMax Horn
svn-id: r26253
2007-03-02Applied my own patch #1672572, after discussing it with Fingolfin. We no longerTorbjörn Andersson
store mixer flags in our savegames. Instead, we store different flags which just happen to have the exact same values as the mixer flags have right now. This should keep savegames working even if the mixer flags ever change. svn-id: r25928
2007-02-28Changed the AppendableAudioStream code to use a queue of buffers, instead of ↵Max Horn
a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) svn-id: r25909
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727
2007-02-15fix compile errorWillem Jan Palenstijn
svn-id: r25612
2007-02-15not need this hack as smush player is no longer on another threadPaweł Kołodziejski
svn-id: r25610
2007-02-13added missing MKID_BE macrosGregory Montoir
svn-id: r25560
2007-02-03Removed obsolete call to Mixer::isPausedMax Horn
svn-id: r25353