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path: root/engines/scumm/imuse_digi
AgeCommit message (Expand)Author
2008-01-19malloc -> new, free -> delete, added few assertsPaweł Kołodziejski
2008-01-19fixed, it might overflow int32Paweł Kołodziejski
2008-01-18iMuse Digital: Moved track & table definition from dimuse.h into separate hea...Max Horn
2008-01-18Don't hardcode value for which we have wonderful and nice constants defined ;)Max Horn
2008-01-17restore TrackId meaningPaweł Kołodziejski
2008-01-17reduction a bit of codePaweł Kołodziejski
2008-01-17fixed regression in allocSlot in dimuse, that fix bug #1874045Paweł Kołodziejski
2008-01-16forgot disable that tooPaweł Kołodziejski
2008-01-16experimental seek in compressed streams in dimuse in time ms resolutionPaweł Kołodziejski
2008-01-16opsPaweł Kołodziejski
2008-01-16clarify warningPaweł Kołodziejski
2008-01-15Fixed bad memory access. (Wrong index variable when reading sound->marker[].)Torbjörn Andersson
2008-01-15Use scumm_stricmp() instead of plain stricmp().Torbjörn Andersson
2008-01-15opsPaweł Kołodziejski
2008-01-15implement dimuse transition 12, not tested yetPaweł Kołodziejski
2008-01-15Fixed warnings.Torbjörn Andersson
2008-01-15Since the mixer uses 'delete' to free memory, we should allocate it with 'new'.Torbjörn Andersson
2008-01-15opsPaweł Kołodziejski
2008-01-15fix last commit to release, and add version 2 fallback for compressed filesPaweł Kołodziejski
2008-01-15forgot release string in the 'marker'Paweł Kołodziejski
2008-01-15implement loading markers "exit". dumped version 3 for compressed bun files, ...Paweł Kołodziejski
2008-01-15back to previous way of copying stream, so it continue old streamPaweł Kołodziejski
2008-01-15if track sound data is compressed reset data offset to beginning of region. w...Paweł Kołodziejski
2008-01-14implement force flush old fadeTrack. fixed trackId in new fadeTrack, it wasn'...Paweł Kołodziejski
2008-01-14revert last experimental dimuse change, force flushPaweł Kołodziejski
2008-01-14experimental force flush fade track if it's in usePaweł Kołodziejski
2008-01-14put 'break' here too, only one music in non fade tracks allowedPaweł Kołodziejski
2008-01-14i forgot 'break' in the loopPaweł Kołodziejski
2008-01-14implement special case for playing music with beginning offset where other on...Paweł Kołodziejski
2008-01-14fixed setting hookId for music, it doesn't worked beforePaweł Kołodziejski
2008-01-13correction fade out music times in comi demoPaweł Kołodziejski
2008-01-13Indentation.Torbjörn Andersson
2008-01-13Removed unnecessary semi-colons.Torbjörn Andersson
2008-01-13revert updateFadeMusicTrackPaweł Kołodziejski
2008-01-13revert experimental hackPaweł Kołodziejski
2008-01-13fixed fadeOutMusic in transitionsPaweł Kołodziejski
2008-01-13additional missing stoppingSequence to music transitions.Paweł Kołodziejski
2008-01-13added missing stoppingSequence to music transitions. still i'm not sure if it...Paweł Kołodziejski
2008-01-12refreshScripts should check for music state not sequence. it will create regr...Paweł Kołodziejski
2008-01-12seqId 4 should pass fadeout music not silence ignorePaweł Kołodziejski
2008-01-06store the disk sounds/music were actually *loaded* from, instead of the 'curr...Max Horn
2008-01-06Unify mixer pan/vol setting codeMax Horn
2008-01-06Fix bug #1864932: COMI: Game crashes on difficulty selection screenMax Horn
2008-01-06Fixed compilationFilippos Karapetis
2008-01-06cleanupMax Horn
2008-01-06clarify commentMax Horn
2008-01-05Made IMuseDigital::stopSound use flushTrack instead of setting track->toBeRem...Max Horn
2008-01-05Let the audio mixer take care of (i.e. dispose) the Track::stream object, tooMax Horn
2008-01-05stop low priority sounds which we want to override immediatlyMax Horn
2008-01-05Play SOU data instantly, not slightly delayed -> allows us to get rid of Trac...Max Horn