Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-12 | Removing some unused code from INSANE | Max Horn | |
svn-id: r22417 | |||
2006-04-27 | Insane is part of SCUMM V7, not V6 | Max Horn | |
svn-id: r22188 | |||
2006-03-31 | Made readFileToMem() print a more useful error message than "File is not open" | Torbjörn Andersson | |
if the file could not be opened. svn-id: r21508 | |||
2006-03-30 | Improve mine road in PC demo of FT | Travis Howell | |
svn-id: r21505 | |||
2006-03-19 | Closer match difficulty of insane in PC version of FT demo | Travis Howell | |
svn-id: r21380 | |||
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn | |
svn-id: r21038 | |||
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn | |
svn-id: r20801 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |