Age | Commit message (Expand) | Author |
---|---|---|
2006-10-13 | Fix potentioal bug when all subsequent SMUSH scenes were considered INSANE | Eugene Sandulenko |
2006-10-10 | now SmushPlayer is class created once same as SmushMixer while scumm engine c... | Paweł Kołodziejski |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-07-14 | More whitespace changes. | Torbjörn Andersson |
2006-06-20 | Cleanup. It seems unnecessary to have a "break" right after an unconditional | Torbjörn Andersson |
2006-05-12 | Removing some unused code from INSANE | Max Horn |
2006-03-30 | Improve mine road in PC demo of FT | Travis Howell |
2006-03-30 | Limit INSANE to existing enemies in PC demo of FT | Travis Howell |
2006-03-30 | Allow interactive mine road in PC version of FT demo | Travis Howell |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |