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path: root/engines/scumm/insane
AgeCommit message (Expand)Author
2006-10-15Turning various static tables into static constMax Horn
2006-10-13Fix potentioal bug when all subsequent SMUSH scenes were considered INSANEEugene Sandulenko
2006-10-10now SmushPlayer is class created once same as SmushMixer while scumm engine c...Paweł Kołodziejski
2006-10-08small unify handleIACT functionPaweł Kołodziejski
2006-10-07Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin...Max Horn
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
2006-05-12Removing some unused code from INSANEMax Horn
2006-04-27Insane is part of SCUMM V7, not V6Max Horn
2006-03-31Made readFileToMem() print a more useful error message than "File is not open"Torbjörn Andersson
2006-03-31Fix sound glitch in PC demo of FTTravis Howell
2006-03-30Improve mine road in PC demo of FTTravis Howell
2006-03-30Limit INSANE to existing enemies in PC demo of FTTravis Howell
2006-03-30Allow interactive mine road in PC version of FT demoTravis Howell
2006-03-19Closer match difficulty of insane in PC version of FT demoTravis Howell
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
2006-02-20Moved iMUSE code to the new directory engines/scumm/imuse/Max Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn