Age | Commit message (Expand) | Author |
---|---|---|
2006-05-12 | Removing some unused code from INSANE | Max Horn |
2006-04-27 | Insane is part of SCUMM V7, not V6 | Max Horn |
2006-03-31 | Made readFileToMem() print a more useful error message than "File is not open" | Torbjörn Andersson |
2006-03-31 | Fix sound glitch in PC demo of FT | Travis Howell |
2006-03-30 | Improve mine road in PC demo of FT | Travis Howell |
2006-03-30 | Limit INSANE to existing enemies in PC demo of FT | Travis Howell |
2006-03-30 | Allow interactive mine road in PC version of FT demo | Travis Howell |
2006-03-19 | Closer match difficulty of insane in PC version of FT demo | Travis Howell |
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn |
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |