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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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insane
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2006-05-12
Removing some unused code from INSANE
Max Horn
svn-id: r22417
2006-04-27
Insane is part of SCUMM V7, not V6
Max Horn
svn-id: r22188
2006-03-31
Made readFileToMem() print a more useful error message than "File is not open"
Torbjörn Andersson
if the file could not be opened. svn-id: r21508
2006-03-31
Fix sound glitch in PC demo of FT
Travis Howell
svn-id: r21506
2006-03-30
Improve mine road in PC demo of FT
Travis Howell
svn-id: r21505
2006-03-30
Limit INSANE to existing enemies in PC demo of FT
Travis Howell
svn-id: r21504
2006-03-30
Allow interactive mine road in PC version of FT demo
Travis Howell
svn-id: r21503
2006-03-19
Closer match difficulty of insane in PC version of FT demo
Travis Howell
svn-id: r21380
2006-03-03
Moved ScummFile etc. to the new file.cpp / file.h
Max Horn
svn-id: r21038
2006-02-20
Moved iMUSE code to the new directory engines/scumm/imuse/
Max Horn
svn-id: r20801
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵
Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-11
Moved engines to the new engines/ directory
Max Horn
svn-id: r20582