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path: root/engines/scumm/player_nes.h
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2010-03-10cleanupMax Horn
svn-id: r48230
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-02-20Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by meMax Horn
svn-id: r25752
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727
2007-02-17OOified Player_NES code; revamped the code in GetSample slightly (to avoid ↵Max Horn
overflows, an expensive multiplication and an even more expensive division) svn-id: r25658
2006-10-21cleanupMax Horn
svn-id: r24407
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) ↵Max Horn
subclasses to namespace Audio svn-id: r22231
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582