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path: root/engines/scumm/player_towns.cpp
AgeCommit message (Expand)Author
2011-09-17SCUMM FM-TOWNS: fix invalid mem accessesathrxx
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-29FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.athrxx
2011-05-20FM-TOWNS AUDIO: fix thread lockups and cleanupathrxx
2011-05-17FM-TOWNS AUDIO: Some midi code fixes and some renamingathrxx
2011-05-17FM-TOWNS AUDIO: Some renaming in the euphony driver codeathrxx
2011-05-17SCUMM: Adapt code to latest FM-TOWNS audio driver changesathrxx
2011-05-17FM-TOWNS AUDIO: Some more midi driver code for FM-TOWNS monkey2 and indy4athrxx
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2010-10-10LOOM PC-Engine: fix regressionFlorian Kagerer
2010-10-09SCUMM/FM-TOWNS: minor fix for sfx codeFlorian Kagerer
2010-10-09SCUMM/FM-TOWNS: cleanup sfx codeFlorian Kagerer
2010-10-08SCUMM/FM-TOWNS: fixed threading issue in sfx codeFlorian Kagerer
2010-10-08SCUMM/FM-TOWNS: fixed possible invalid mem access in sfx codeFlorian Kagerer
2010-10-07SCUMM/FM-TOWNS: minor change in sfx codeFlorian Kagerer
2010-10-07SCUMM: Silenced signed/unsigned warnings, removed unused variableFilippos Karapetis
2010-10-07SCUMM/FM-TOWNS: cleanupFlorian Kagerer
2010-10-07SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2Florian Kagerer
2010-10-05SCUMM/FM-TOWNS: disable new graphics code in DS portFlorian Kagerer
2010-08-20SCUMM/TOWNS: fix minor bugsFlorian Kagerer
2010-08-18SCUMM/FM-TOWNS: start rewriting audio codeFlorian Kagerer