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path: root/engines/scumm/players/player_towns.cpp
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2019-07-14SCUMM: (FM-Towns Audio) remove TODOathrxx
The audio track is not broken. LEC simply didn't make good euphony music tracks for the FM-Towns. There is nothing we can do about that. The TODO implies that someone should mess around with the audio data (change the composition?).
2018-07-02SCUMM: Clarify workaround for Venice music in Indy 3 FMTOWNSAdrian Frühwirth
2018-06-01SCUMM: Ensure pointer returned by getResourceAddress() is usableAdrian Frühwirth
In some cases the pointer returned is used directly without further error checking. As most instances already assert() in this case this commit simply adds asserts where missing and deemed appropriate.
2018-01-31SCUMM: Replace UB-triggering serialization code with Common::SerializerColin Snover
Fixes Trac#10342.
2015-11-10SCUMM: WORKAROUND for bug #1873 INDY3 FMTOWNS: Music in Venice is distortedathrxx
2015-11-09AUDIO: (FM-TOWNS) - cleanup euphony codeathrxx
(rework parts of the code + improve naming of variables/functions)
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-01SCUMM: More renaming for playersFilippos Karapetis
Rename "player" directory to "players", and reintroduce the "player_" file prefix. This has been done after sev's request. "players/player_foo.*" is more descriptive, and avoids potential name clashes in libraries