Age | Commit message (Collapse) | Author |
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svn-id: r21209
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description strings
svn-id: r21166
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hack which added this information during launch (which really was a bad hack)
svn-id: r21155
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game descriptions. Doing this now is the responsibility of the engines.
- Adapted the SCUMM engine to add lang/platform to the desc string if
necessary. Other engines still have to be adapted (but many do not seem to
need this at all, since they either are lang/platform agnostic, or already
include this information in their MD5 tables).
svn-id: r21154
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- Added new GameDescriptor struct (similar to PlainGameDescriptor but with
Common::String members instead of const char * ones)
- Changed DetectedGame to subclass GameDescriptor
- Removed toGameSettings() in favor of new (template) constructors in
DetectedGame and GameDescriptor
- Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines
svn-id: r21150
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- made use of the new DetectedGame constructor from my last commit
- some related cleanup
svn-id: r21149
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expandedName (the old names were misleading; the new ones aren't great either :)
svn-id: r21062
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svn-id: r21017
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svn-id: r20948
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svn-id: r20898
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svn-id: r20885
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