aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/plugin.cpp
AgeCommit message (Collapse)Author
2006-09-10Add/Update Dutch and French versions of several HE gamesTravis Howell
svn-id: r23858
2006-08-29Add/Update details of English versions of pajama3, putttime and spyfox2Travis Howell
svn-id: r23804
2006-08-28Add Dutch version of Freddi Fish and Luther's Maze MadnessTravis Howell
svn-id: r23791
2006-08-27Add details for Dutch versions of many HE gamesTravis Howell
svn-id: r23768
2006-08-26Add the Dutch version of Freddi Fish 1 for MacintoshTravis Howell
svn-id: r23756
2006-07-31* Added copyright string to all engine pluginsMax Horn
* Modified about dialog to list all available plugins with their resp. copyright * Modified about dialog credits to show the GPL last (like movie end credits do with their legal text, too) svn-id: r23645
2006-07-30Add Pajama Sam 3 and Spy FOX 2 mini gamesTravis Howell
svn-id: r23635
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all ↵Johannes Schickel
game detectors. svn-id: r23558
2006-07-14More whitespace changes.Torbjörn Andersson
svn-id: r23496
2006-07-09Add filename patterns for Macintosh versions of Blue's Birthday AdventureTravis Howell
svn-id: r23443
2006-07-08Add another German Macintosh version of pajama2Travis Howell
svn-id: r23414
2006-07-07Update language settinga for filename patterns in HE gamesTravis Howell
svn-id: r23398
2006-07-07Add another German Windows version of pajama2Travis Howell
svn-id: r23396
2006-07-06Fix 1506002 - PUTTTIME: Weird Mouth MovementTravis Howell
svn-id: r23374
2006-06-28Add French versions of freddi3, freddicove and pajama2Travis Howell
svn-id: r23326
2006-06-27Fixed the HE version of the Swedish Freddi Fish 1, and added detection for theTorbjörn Andersson
Macintosh version, with a lot of help from Kirben. svn-id: r23321
2006-06-24Add Keith Scroggins to credits as Atari/FreeMiNT builder.Eugene Sandulenko
svn-id: r23297
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274
2006-06-22Tweak SCUMM detection a bit more -- do not hard code a check for the ↵Max Horn
genmethod to determine the platform value, but rather use the platform value the GameFilenamePattern provides svn-id: r23260
2006-06-22This additional check for Macintosh versions of HE games isn't required, as ↵Travis Howell
platform is already set correctly svn-id: r23258
2006-06-21Remove duplicate left overTravis Howell
svn-id: r23228
2006-06-21Add back auto detection of Macintosh platform for HE gamesTravis Howell
svn-id: r23221
2006-06-18Add 16bit color feature flag to Backyard Basketball tooTravis Howell
svn-id: r23173
2006-06-13Add another version of SoccerMLSTravis Howell
svn-id: r23077
2006-06-09Ooops, correct orderTravis Howell
svn-id: r22993
2006-06-09Add DOS and Macintosh versions of Putt-Putt & Fatty Bear's Activity PackTravis Howell
svn-id: r22991
2006-06-06Add target for full versions of Blue's Birthday AdventureTravis Howell
svn-id: r22948
2006-06-05Fix detection of some HE games and demosTravis Howell
svn-id: r22933
2006-05-29Fix Commodore 64 versionsTravis Howell
svn-id: r22732
2006-05-28Moved the hack that distinguishes MM V1 demo from the full version to a more ↵Max Horn
appropriate location (so that the game gets correctly detected) svn-id: r22718
2006-05-28Use different method to detect V1 demo of Maniac Mansion, since md5 matches ↵Travis Howell
the full version svn-id: r22695
2006-05-27Backed up my own commit :/ The user did a mistake when supplied the data.Eugene Sandulenko
svn-id: r22691
2006-05-27Added new samnmax demo file name pattern. See bug #1496105: "Sam & Max Hit Eugene Sandulenko
the Road (ENGLISH/PC-DEMO V2) - Path Error" svn-id: r22686
2006-05-27snmdemo uses *.sm0/1 data filesTravis Howell
svn-id: r22669
2006-05-27Fix V1 demo of maniacTravis Howell
svn-id: r22667
2006-05-26Fix for bug #1495361 (MONKEY1 AMIGA: Error at gamedetection)Max Horn
svn-id: r22648
2006-05-16Tell people to only report the MD5 if it's a regular version of the game ↵Max Horn
(and not e.g. a fan translation) svn-id: r22495
2006-05-13Add newly discovered HE demos.Eugene Sandulenko
svn-id: r22455
2006-05-12Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also ↵Max Horn
changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941. svn-id: r22424
2006-05-08Add missing file details for HE gamesTravis Howell
svn-id: r22381
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or ↵Max Horn
failure) svn-id: r22315
2006-05-03Moved some code from SCUMM's detectGames function into a separate function ↵Max Horn
(in an attempt to somewhat reduce the size of this huuuge function) svn-id: r22314
2006-05-02Update language details for filenames of a few gamesTravis Howell
svn-id: r22277
2006-05-02Update language details for filenames of several HE gamesTravis Howell
svn-id: r22276
2006-05-02Add gameFilenamesTable[] entries for activity, fbpack and funpackTravis Howell
svn-id: r22275
2006-05-02Fix detection of Windows version of puttmoonTravis Howell
svn-id: r22274
2006-05-01Some cleanup, and added a FIXME comment concerning the wrong usage of ↵Max Horn
getSavePath() svn-id: r22266
2006-04-30Honor the 'platform' override when choosing between game variants (this ↵Max Horn
should help fan translations of certain FM-TOWNS games) svn-id: r22246
2006-04-29* Changed the createEngine() factory function of our plugins to return an ↵Max Horn
error code (the engine is now passed indirectly via a double pointer) * Removed Engine_Empty (obsolete now that engines can return actual error codes) svn-id: r22199
2006-04-28Report unknown MD5s againMax Horn
svn-id: r22198