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path: root/engines/scumm/proc3ARM.s
AgeCommit message (Collapse)Author
2010-02-26SCUMM: Fix stride of palette data in ARM optimised costime rendererNeil Millstone
svn-id: r48135
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal ↵Arnaud Boutonné
property paragraph) svn-id: r47489
2009-03-20Set svn:keywords on asm filesMax Horn
svn-id: r39568
2009-01-26made fix from r36039 more efficientWillem Jan Palenstijn
svn-id: r36076
2009-01-24fix near-infinite loop and segfault in ARM costume asm when len == 0 (should ↵Willem Jan Palenstijn
fix #2340221) svn-id: r36039
2008-03-08Remove unnecessary execution bit.Eugene Sandulenko
svn-id: r31070
2008-02-03Introduce ARM code for commonest case of "proc3" costume blitting (asRobin Watts
used for animation in SamNMax). Enabled by the USE_ARM_COSTUME_ASM define. Currently enabled for WinCE only. svn-id: r30750