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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saveload.cpp
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2006-03-26
Ooops, correct cut and past error in last commit
Travis Howell
svn-id: r21461
2006-03-26
Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color ↵
Travis Howell
glitches in Buzzy games svn-id: r21460
2006-03-26
Reduce size of saved games for HE games, music/speech resources don't need ↵
Travis Howell
to be saved svn-id: r21456
2006-03-16
Add comment about future saveLoad changes C64 maniac
Travis Howell
svn-id: r21329
2006-02-25
Removed last two uses of MKID
Max Horn
svn-id: r20872
2006-02-25
Some more MKID -> MKID_BE changes
Max Horn
svn-id: r20867
2006-02-20
Moved iMUSE code to the new directory engines/scumm/imuse/
Max Horn
svn-id: r20801
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵
Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-15
Fix for bug #795214 (MI1: Crash on church entry)
Max Horn
svn-id: r20697
2006-02-15
Moved all he-specific source files to engines/scumm/he/ subdirectory
Eugene Sandulenko
svn-id: r20696
2006-02-11
Moved engines to the new engines/ directory
Max Horn
svn-id: r20582
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