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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm
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script.cpp
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2006-03-15
Correct VAR_OVERRIDE settings in override opcodes
Travis Howell
svn-id: r21307
2006-03-15
Minor cleanup
Travis Howell
svn-id: r21306
2006-03-12
Revert mistaken commit of local debug code
Travis Howell
svn-id: r21220
2006-03-12
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
Travis Howell
svn-id: r21219
2006-03-02
Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two ↵
Max Horn
Items) svn-id: r21006
2006-03-02
Improve input in C64 maniac
Travis Howell
svn-id: r21000
2006-03-01
added 2 SCUMM vars for v1/v2.
Gregory Montoir
svn-id: r20994
2006-02-25
Modified the workaround for bug #1407789 to not depend on MD5 detection
Max Horn
svn-id: r20880
2006-02-25
Replaced MKID by MID_BE in most places in the SCUMM engine
Max Horn
svn-id: r20862
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵
Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-11
Moved engines to the new engines/ directory
Max Horn
svn-id: r20582