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path: root/engines/scumm/script.cpp
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2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ↵Max Horn
new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) svn-id: r21951
2006-03-15Correct VAR_OVERRIDE settings in override opcodesTravis Howell
svn-id: r21307
2006-03-15Minor cleanupTravis Howell
svn-id: r21306
2006-03-12Revert mistaken commit of local debug codeTravis Howell
svn-id: r21220
2006-03-12Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)Travis Howell
svn-id: r21219
2006-03-02Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two ↵Max Horn
Items) svn-id: r21006
2006-03-02Improve input in C64 maniacTravis Howell
svn-id: r21000
2006-03-01added 2 SCUMM vars for v1/v2.Gregory Montoir
svn-id: r20994
2006-02-25Modified the workaround for bug #1407789 to not depend on MD5 detectionMax Horn
svn-id: r20880
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
svn-id: r20862
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582