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path: root/engines/scumm/script_v2.cpp
AgeCommit message (Expand)Author
2007-02-04Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...Max Horn
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-10-30HACK no longer required for MM demo modeTravis Howell
2006-10-30Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't chec...Travis Howell
2006-10-29Named / documented the V0-V2 object states (we should probably rename the cor...Max Horn
2006-10-19SCUMM: Introduced V12_X_MULTIPLIER and V12_Y_MULTIPLIER to make it a bit easi...Max Horn
2006-10-19cleanupMax Horn
2006-10-15Replaced function level static variable (YUCK) called 'sentence' by ScummEngi...Max Horn
2006-10-04o2_animateActor is essentially identical to o5_animateActor -- removed in fav...Max Horn
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-08-21Yet another paranoia checkMax Horn
2006-07-24Fix bug #1496523 - MM: Weird Ed appears backwards at doorTravis Howell
2006-05-14Cleanup.Torbjörn Andersson
2006-05-14Specify the right edge of the sentence line in Maniac/Zak. This fixes bugTorbjörn Andersson
2006-04-23Replaced _demoMode by GF_DEMOMax Horn
2006-04-08Properly translate Common::Language values for V0-V2 games, tooMax Horn
2006-03-04Update hack for bug #915575 - MANIAC: Disappearing New Kid verbTravis Howell
2006-03-02Fix using items in C64 maniac and cleanupTravis Howell
2006-03-02Improve input in C64 maniacTravis Howell
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn