Age | Commit message (Expand) | Author |
2010-10-25 | SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix. | Travis Howell |
2010-08-16 | SCUMM: More finely differentiate opcode tables between v3, v4 and v5 | Max Horn |
2010-05-05 | SCUMM: Convert some code to use Common::String | Max Horn |
2009-05-26 | Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel. | Travis Howell |
2009-04-20 | SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 an... | Max Horn |
2009-04-19 | SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highe... | Max Horn |
2009-04-19 | SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags | Max Horn |
2009-04-19 | SCUMM: Turned PARAM_1,2,3 into an enum; minor tweaks | Max Horn |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-11 | A long time ago, in a virtual machine far, far away... | Max Horn |
2007-02-25 | Remove left over debug output. | Travis Howell |
2007-02-25 | Add support for using disks images for Apple II version of Maniac Mansion. | Travis Howell |
2007-02-18 | French keyboard is 'azerty' not 'awert' | Chris Apers |
2007-02-15 | Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configured | Max Horn |
2007-02-04 | Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac... | Max Horn |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-10-30 | HACK no longer required for MM demo mode | Travis Howell |
2006-10-30 | Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't chec... | Travis Howell |
2006-10-29 | Named / documented the V0-V2 object states (we should probably rename the cor... | Max Horn |
2006-10-19 | SCUMM: Introduced V12_X_MULTIPLIER and V12_Y_MULTIPLIER to make it a bit easi... | Max Horn |
2006-10-19 | cleanup | Max Horn |
2006-10-15 | Replaced function level static variable (YUCK) called 'sentence' by ScummEngi... | Max Horn |
2006-10-04 | o2_animateActor is essentially identical to o5_animateActor -- removed in fav... | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-08-21 | Yet another paranoia check | Max Horn |
2006-07-24 | Fix bug #1496523 - MM: Weird Ed appears backwards at door | Travis Howell |
2006-05-14 | Cleanup. | Torbjörn Andersson |
2006-05-14 | Specify the right edge of the sentence line in Maniac/Zak. This fixes bug | Torbjörn Andersson |
2006-04-23 | Replaced _demoMode by GF_DEMO | Max Horn |
2006-04-08 | Properly translate Common::Language values for V0-V2 games, too | Max Horn |
2006-03-04 | Update hack for bug #915575 - MANIAC: Disappearing New Kid verb | Travis Howell |
2006-03-02 | Fix using items in C64 maniac and cleanup | Travis Howell |
2006-03-02 | Improve input in C64 maniac | Travis Howell |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |