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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v2.cpp
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2006-11-19
* Made Actor::_pos protected, added public Actor::getPos() method
Max Horn
2006-10-30
HACK no longer required for MM demo mode
Travis Howell
2006-10-30
Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't chec...
Travis Howell
2006-10-29
Named / documented the V0-V2 object states (we should probably rename the cor...
Max Horn
2006-10-19
SCUMM: Introduced V12_X_MULTIPLIER and V12_Y_MULTIPLIER to make it a bit easi...
Max Horn
2006-10-19
cleanup
Max Horn
2006-10-15
Replaced function level static variable (YUCK) called 'sentence' by ScummEngi...
Max Horn
2006-10-04
o2_animateActor is essentially identical to o5_animateActor -- removed in fav...
Max Horn
2006-09-17
renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...
Max Horn
2006-09-17
Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...
Max Horn
2006-09-16
Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...
Max Horn
2006-08-21
Yet another paranoia check
Max Horn
2006-07-24
Fix bug #1496523 - MM: Weird Ed appears backwards at door
Travis Howell
2006-05-14
Cleanup.
Torbjörn Andersson
2006-05-14
Specify the right edge of the sentence line in Maniac/Zak. This fixes bug
Torbjörn Andersson
2006-04-23
Replaced _demoMode by GF_DEMO
Max Horn
2006-04-08
Properly translate Common::Language values for V0-V2 games, too
Max Horn
2006-03-04
Update hack for bug #915575 - MANIAC: Disappearing New Kid verb
Travis Howell
2006-03-02
Fix using items in C64 maniac and cleanup
Travis Howell
2006-03-02
Improve input in C64 maniac
Travis Howell
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn
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