Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-29 | Correct regression in V1 DOS version of Zak McKracken. | Travis Howell | |
svn-id: r43802 | |||
2009-08-29 | Add patch #2846581 - MM C64: savedialog. | Travis Howell | |
svn-id: r43801 | |||
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of ↵ | Max Horn | |
char pointers) svn-id: r41000 | |||
2009-04-20 | SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 ↵ | Max Horn | |
and v2 opcodes svn-id: r40025 | |||
2009-04-19 | SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the ↵ | Max Horn | |
highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) svn-id: r40014 | |||
2009-04-19 | SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 ↵ | Max Horn | |
& v4 -> renamed and moved them accordingly svn-id: r40013 | |||
2009-04-19 | SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect | Max Horn | |
svn-id: r40012 | |||
2009-04-19 | SCUMM: In v5, only opcodes 0x05 and 0x85 are mapped to o5_drawObject; in v3 ↵ | Max Horn | |
& v4, several other opcodes map to it. Capture this properly in the opcode tables svn-id: r40011 | |||
2009-04-19 | SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ↵ | Max Horn | |
ScummEngine_v4::o4_pickupObject svn-id: r40009 | |||
2009-04-19 | SCUMM: Added stubs for V3 & V4 opcode tables | Max Horn | |
svn-id: r40007 |