Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-20 | KYRA/TOWNS: fix memory leak and some cleanup | Florian Kagerer | |
svn-id: r52232 | |||
2010-08-18 | SCUMM/FM-TOWNS: start rewriting audio code | Florian Kagerer | |
- Start rewriting audio code for FM-TOWNS versions of Loom, Indy3 and Monkey Island 1 using the recently added code in towns_audio.cpp (Zak should work the same way, but I can't test, since I don't own that one). - All sound types (pcm, euphony and cd audio) now support volume and balance control (e.g. try walking into/out of the kitchen and opening/closing the door in the Scumm Bar in Monkey Island 1 or walking into/out of the circus tent). - Pcm sounds now support proper loop start/end and note offsets (e.g. try out the hammer sound in the forge in LOOM for example). - some other minor improvements - The FM-Towns versions of Indy 4 and Monkey Island 2 are not affected. I don't have Monkey Island 2, but I presume that it will work like Indy 4. Adding support for these will be a separate task, since they work quite differently. svn-id: r52198 | |||
2010-08-16 | SCUMM: More finely differentiate opcode tables between v3, v4 and v5 | Max Horn | |
This has been tested and verified as much as I can, but has a small risk of leading to (easily fixable) regressions. svn-id: r52130 | |||
2010-08-16 | SCUMM: Move setResult/getResultPos to script_v5.cpp | Max Horn | |
svn-id: r52129 | |||
2010-06-15 | Workaround bug #3003643 (MI1EGA German: Credit text incorrect) | Max Horn | |
svn-id: r49895 | |||
2010-03-18 | SCUMM: Add WORKAROUND comment | Max Horn | |
svn-id: r48284 | |||
2010-03-16 | Add patch #2971126 - MM V0: Ed(na) walk fix. | Travis Howell | |
svn-id: r48268 | |||
2009-12-04 | Fix bug 2908376: FOA: Won't launch in Win32 | Max Horn | |
svn-id: r46250 | |||
2009-09-11 | Remove excess spaces. | Travis Howell | |
svn-id: r44029 | |||
2009-07-18 | add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes ↵ | Gregory Montoir | |
french version of atlantis svn-id: r42596 | |||
2009-07-18 | Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel ↵ | Travis Howell | |
from outside. svn-id: r42590 | |||
2009-07-13 | Add one more type of IQ-points filename (for bug #2820803) | Willem Jan Palenstijn | |
svn-id: r42436 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of ↵ | Max Horn | |
char pointers) svn-id: r41000 | |||
2009-04-21 | Ooops, keep that comment. | Travis Howell | |
svn-id: r40034 | |||
2009-04-21 | Fix regression in SCUMM0, by calling ScummEngine::fetchScriptWord() ↵ | Travis Howell | |
directly. Since fetchScriptWordSigned(), still uses the overloaded fetchScriptWord() function. svn-id: r40033 | |||
2009-04-20 | SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 ↵ | Max Horn | |
and v2 opcodes svn-id: r40025 | |||
2009-04-19 | SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the ↵ | Max Horn | |
highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) svn-id: r40014 | |||
2009-04-19 | SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 ↵ | Max Horn | |
& v4 -> renamed and moved them accordingly svn-id: r40013 | |||
2009-04-19 | SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect | Max Horn | |
svn-id: r40012 | |||
2009-04-19 | SCUMM: In v5, only opcodes 0x05 and 0x85 are mapped to o5_drawObject; in v3 ↵ | Max Horn | |
& v4, several other opcodes map to it. Capture this properly in the opcode tables svn-id: r40011 | |||
2009-04-19 | SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags | Max Horn | |
svn-id: r40010 | |||
2009-04-19 | SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ↵ | Max Horn | |
ScummEngine_v4::o4_pickupObject svn-id: r40009 | |||
2009-04-19 | SCUMM: Turned PARAM_1,2,3 into an enum; minor tweaks | Max Horn | |
svn-id: r40008 | |||
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn | |
svn-id: r39956 | |||
2009-04-09 | Judging by bug #2727536 (and a forum post) we should recognize "IQ-" as a valid | Torbjörn Andersson | |
prefix for the Fate of Atlantis IQ points file. (Either that, or make the comparision case-insensitive.) So let's do that. svn-id: r39904 | |||
2009-04-08 | Fixed misleading error message. | Torbjörn Andersson | |
svn-id: r39903 | |||
2009-03-24 | Patch from bug #2710315: INDY3/FOA: bug in patch for series IQ with ScummVM GUI | Max Horn | |
svn-id: r39677 | |||
2009-03-23 | Patch #2676453: INDY3/FOA: series IQ with ScummVM GUI | Max Horn | |
svn-id: r39649 | |||
2009-03-21 | Check for a suffix of "-iq" when saving the iq points. Should fix bug #2701064. | Matthew Hoops | |
svn-id: r39597 | |||
2009-03-20 | SCUMM: cleanup | Max Horn | |
svn-id: r39579 | |||
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn | |
svn-id: r39567 | |||
2009-03-16 | SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ↵ | Max Horn | |
original save-dialog) svn-id: r39438 | |||
2009-03-16 | SCUMM: Modified version of patch #2674880 (FOA: unique filename for ↵ | Max Horn | |
IQ-points file) svn-id: r39436 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2008-11-12 | Patch #2258906: SCUMM: fix builtin load game screen for v1-v5 | Max Horn | |
svn-id: r35013 | |||
2008-11-06 | cleanup | Max Horn | |
svn-id: r34910 | |||
2008-08-16 | Merged revisions ↵ | Christopher Page | |
33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33924 | |||
2008-08-15 | SCUMM: Made some potentially ambiguous (to the reader, at least) checks ↵ | Max Horn | |
slightly less ambiguous svn-id: r33919 | |||
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page | |
svn-id: r33001 | |||
2008-02-04 | Commited updated version of my own patch #1868402: Basic savestate plugin API | Max Horn | |
svn-id: r30786 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-05 | Removed unnecessary newline in debug message. | Torbjörn Andersson | |
svn-id: r30279 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵ | Max Horn | |
HTTPS and hence through proxies&firewalls :) svn-id: r28877 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-16 | Fix the level selection screen in the KIXX XL release of Monkey Island 2 ↵ | Travis Howell | |
(Amiga disk). svn-id: r26525 | |||
2007-04-04 | Copy protection bypass applies to all versions of Monkey Island VGA. | Travis Howell | |
svn-id: r26380 | |||
2007-03-24 | Cleaning up various issues with the Indy3 IQ patch | Max Horn | |
svn-id: r26296 |