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path: root/engines/scumm/script_v6.cpp
AgeCommit message (Expand)Author
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents room...Travis Howell
2006-04-29* Renamed several methods in favor of a somewhat more uniform naming scheme: ...Max Horn
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-04-12Fixing mismatch between format strings and data on some systemsMax Horn
2006-04-12sizeof(void *) != sizeof(int) for a large number of systems.Jonathan Gray
2006-03-19Remove unused cases of getKeyState(), checked against scripts of FT, Dig and ...Travis Howell
2006-03-18The camera position is always set by loadRoomWithEgo opcode in HE games, thro...Travis Howell
2006-03-10o6_setObjectName is never used by HE72+ gamesTravis Howell
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
2006-02-28Typo.Travis Howell
2006-02-28Update code and comment for screen savers issue in Sam & Max.Travis Howell
2006-02-27Typo.Travis Howell
2006-02-27Update comment for SO_WAIT_FOR_TURN workaround in The Dig, this is due to scr...Travis Howell
2006-02-27Revert the 'get rid of SO_WAIT_FOR_TURN workaround' commit but keep it specif...Gregory Montoir
2006-02-27Get rid of the SO_WAIT_FOR_TURN hack for TheDig as the original interpreter d...Gregory Montoir
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-20Moved iMUSE code to the new directory engines/scumm/imuse/Max Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-12Actor room is only checked in SCUMM 7+Travis Howell
2006-02-11Moved engines to the new engines/ directoryMax Horn