Age | Commit message (Collapse) | Author |
|
svn-id: r23804
|
|
svn-id: r23791
|
|
svn-id: r23768
|
|
them automatically from your file hierarchy and then modifies scumm-md5.txt, if anybody is interested)
svn-id: r23758
|
|
svn-id: r23756
|
|
svn-id: r23747
|
|
svn-id: r23746
|
|
svn-id: r23711
|
|
svn-id: r23639
|
|
svn-id: r23635
|
|
svn-id: r23414
|
|
svn-id: r23398
|
|
svn-id: r23396
|
|
svn-id: r23374
|
|
svn-id: r23326
|
|
svn-id: r23323
|
|
Macintosh version, with a lot of help from Kirben.
svn-id: r23321
|
|
svn-id: r23268
|
|
svn-id: r23264
|
|
svn-id: r23077
|
|
svn-id: r22991
|
|
svn-id: r22953
|
|
svn-id: r22948
|
|
svn-id: r22934
|
|
svn-id: r22933
|
|
the full version
svn-id: r22695
|
|
svn-id: r22667
|
|
svn-id: r22529
|
|
svn-id: r22510
|
|
svn-id: r22455
|
|
svn-id: r22362
|
|
engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
svn-id: r22110
|
|
svn-id: r22102
|
|
svn-id: r21881
|
|
svn-id: r21788
|
|
svn-id: r21709
|
|
svn-id: r21707
|
|
svn-id: r21706
|
|
EN_GRB should be used for games which have both variants. Currently it is
MM NES and BASS. All other are switched to EN_ANY.
svn-id: r21702
|
|
svn-id: r21673
|
|
svn-id: r21610
|
|
svn-id: r21574
|
|
svn-id: r21483
|
|
svn-id: r21444
|
|
svn-id: r21209
|
|
svn-id: r20796
|
|
svn-id: r20790
|
|
svn-id: r20778
|
|
svn-id: r20777
|
|
- Refined information in scumm-md5.txt a bit
- Updated scumm-md5.h to reflect the changes in scumm-md5.txt
- Removed some unicode garbage from scumm.cpp
svn-id: r20774
|