Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-02-24 | SCUMM: Add windows platform detection for several HES games/demos | Ben Castricum | |
2012-01-26 | SCUMM: Use regular detection algorithms for FMTOWNS demos. | Ben Castricum | |
2012-01-08 | SCUMM: Recognize Mac version of dutch putttime demo | Ben Castricum | |
2012-01-08 | SCUMM: Add support for 2 freddi3 Mac/Dutch demos | Ben Castricum | |
2012-01-08 | SCUMM: Correctly recognize platform on freddi2 dutch demo | Ben Castricum | |
2012-01-07 | SCUMM: Add three Hebrew HE games | Matan Bareket | |
Freddi Fish 3: The Case of the Stolen Conch Shell, Putt-Putt Joins the Circus, Pajama Sam 2: Thunder and Lightning Aren't so Frightening | |||
2012-01-01 | SCUMM: Add support for 2 Dutch/Mac spyfox demos (1 MD5, 1 filename pattern) | Ben Castricum | |
2011-12-23 | Add patch #3463338 - Detect Macintosh demo of Pajama Sam 1. | Travis Howell | |
2011-11-27 | SCUMM: Add support for Putt-Putt Saves the Zoo iOS | Matthew Hoops | |
2011-10-02 | SCUMM: Correct HE version for Norwegian version of Freddi Fish 1. | Travis Howell | |
2011-08-03 | SCUMM: Remove BluesBirthday dependency on the binary | Matthew Hoops | |
The game scripts detected Yellow or Red variants based on what binary was present. That could potentially cause problems with a Mac dump in case someone dumped into MacBinary format. | |||
2011-04-17 | SCUMM: Add md5 from bug #3264965 for fbpack | Eugene Sandulenko | |
2010-10-18 | SCUMM: Correct incorrect demo entry for Backyard Football 2002. | Travis Howell | |
svn-id: r53560 | |||
2010-10-17 | SCUMM: Fix Macintosh demo of Putt-Putt Joins the Parade. | Travis Howell | |
svn-id: r53557 | |||
2010-10-02 | SCUMM: update scumm-md5.txt | Florian Kagerer | |
svn-id: r52981 | |||
2010-10-01 | SCUMM/FM-TOWNS: fix palette and other graphics issues | Florian Kagerer | |
This commit should fix at least the following bugs/feature requests: #1032859, #1252088, #1055391, #1315968, #1315938, #1742106, #812891. The FM-Towns version of Scumm games use a mixed graphics mode with 2 layers (one with 32767 colors and one with 16 colors). Among other things I have added a screen output class which emulates this dual layer approach which allows specific hardware effects like enabling and disabling layers (e.g. in the voodoo priestess scene in MI1). Old savegames (saved before this update) will load, but you’ll encounter palette glitches in the verb/inventory screen, since the 16 color palette for layer 2 is not contained in your savegame. This will be true at least for version 5 games. Certain scene change actions (which require the verb/inventory part to be redrawn) might correct this (e.g. try looking at the treasure map in MI1 and closing it). Version 3 games should be okay, since they use a static text palette which is never changed and which will be reset after loading a savegame. This update requires a USE_RGB_COLORS setting for proper operation. 8 bit users will get a warning that they’ll have to expect palette glitches . Apart from that the engine in 8 bit mode should not only still work okay, but also benefit from some of the other (non palette related) improvements (e.g. bug #1032859 should be fixed even in 8 bit mode). Japanese font drawing hasn’t been improved much yet. This will be a separate task. svn-id: r52966 | |||
2010-06-27 | Add Nintendo Wii (PAL) versions of Freddi Fish: Kelp Seed Mystery. | Travis Howell | |
svn-id: r50367 | |||
2010-06-25 | SCUMM: Set some more detection file sizes | Max Horn | |
svn-id: r50270 | |||
2010-06-22 | SCUMM: Specify various file sizes of detection files | Max Horn | |
svn-id: r50151 | |||
2010-06-22 | SCUMM: Add Japanese FOA CD version from tracker #3017219 | Max Horn | |
svn-id: r50149 | |||
2010-05-24 | sync | Eugene Sandulenko | |
svn-id: r49184 | |||
2010-05-24 | Added Russian airport and farm. Needs more work as crashes at attempt to ↵ | Eugene Sandulenko | |
opening some dictionary entries with Cyrillic characters svn-id: r49176 | |||
2010-05-09 | Extended patch #2971742: SCUMM: autodetection for diskimage contents. | Eugene Sandulenko | |
I added NES bundle handling to the patch. svn-id: r48991 | |||
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-04-04 | Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. | Travis Howell | |
svn-id: r48499 | |||
2010-02-24 | Add another German Windows version of Pajama Sam 2. | Travis Howell | |
svn-id: r48123 | |||
2010-01-25 | Use "No AdLib" instead of "No Adlib" in SCUMM's detection tables too. | Johannes Schickel | |
svn-id: r47531 | |||
2010-01-23 | Update HE version for Dutch Windows demo of Freddi Fish 4. | Travis Howell | |
svn-id: r47465 | |||
2010-01-20 | Add another Dutch Windows demo of Freddi Fish 4. | Travis Howell | |
svn-id: r47413 | |||
2010-01-12 | Fix bug #2930306: "MANIAC - Italian NES version (extracted) not recognized" | Eugene Sandulenko | |
svn-id: r47280 | |||
2009-12-22 | Specify file size for PC-Spiele German Indy3 as provided in bug#2916434 | Eugene Sandulenko | |
svn-id: r46489 | |||
2009-12-21 | Add indy3 md5 from bug #2916434: "New MD5 for Indy3 DOS-EGA, German" | Eugene Sandulenko | |
svn-id: r46470 | |||
2009-11-22 | Update game details for Japanese PCE version of Loom. | Travis Howell | |
svn-id: r46072 | |||
2009-11-22 | Update game details for English PCE version of Loom. | Travis Howell | |
svn-id: r46069 | |||
2009-10-27 | Update detection of Loom PCE Japanese. | Matthew Hoops | |
svn-id: r45439 | |||
2009-10-27 | Add support for distaff images in PCE version of Loom. | Travis Howell | |
svn-id: r45433 | |||
2009-10-22 | Update detection of Loom PCE Japanese. | Matthew Hoops | |
svn-id: r45320 | |||
2009-10-22 | Update detection of PCEngine version of Loom. | Travis Howell | |
svn-id: r45319 | |||
2009-08-30 | Correct title for Freddi Fish 5. | Travis Howell | |
svn-id: r43816 | |||
2009-08-10 | Add support for Italian MM NES | Eugene Sandulenko | |
svn-id: r43223 | |||
2009-08-08 | Add DS version of Atari MM from Bug #2834054 | Eugene Sandulenko | |
svn-id: r43139 | |||
2009-07-30 | SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos | Max Horn | |
svn-id: r42951 | |||
2009-07-24 | Bear Stormin' is the full mini game, and not a demo. | Travis Howell | |
svn-id: r42681 | |||
2009-07-22 | Change the default target to CD version, for games which offer floppy and CD ↵ | Travis Howell | |
versions. So all GUI options are still available in fan translations. svn-id: r42655 | |||
2009-07-11 | Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options. | Travis Howell | |
svn-id: r42364 | |||
2009-05-15 | Add several Dutch Windows demo of HE games. | Travis Howell | |
svn-id: r40602 | |||
2009-05-02 | Add the DOS CD demo of Sam & Max. | Travis Howell | |
svn-id: r40236 | |||
2009-04-18 | Add patch #2769163 - Mac additions for Freddi Fish 1 and Putt-Putt Parade. | Travis Howell | |
svn-id: r40006 | |||
2009-04-04 | Update German version of puttzoo. | Travis Howell | |
svn-id: r39833 | |||
2009-04-04 | Update prefix for German version of puttzoo. | Travis Howell | |
svn-id: r39827 |