Age | Commit message (Expand) | Author |
2006-03-04 | Const as const can (marking things as const/static allows better compiler opt... | Max Horn |
2006-03-04 | Cleanup for the container loading code (and always disable file name substitu... | Max Horn |
2006-03-04 | When container files are used, we don't need file name substitution anymore | Max Horn |
2006-03-04 | Added a comment about the first few entries in substResFileNameTable | Max Horn |
2006-03-04 | Since findSubstResFileName / applySubstResFileName only compare up to the fir... | Max Horn |
2006-03-04 | Renamed SubstResFileNames::winName and macName to almostGameID / expandedName... | Max Horn |
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn |
2006-03-03 | String constants are const -> fixing compiler warnings | Max Horn |
2006-03-03 | Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage" | Eugene Sandulenko |
2006-03-02 | Fix using items in C64 maniac and cleanup | Travis Howell |
2006-03-02 | Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two It... | Max Horn |
2006-03-02 | Fix inventory display in C64 maniac | Travis Howell |
2006-03-02 | Improve input in C64 maniac | Travis Howell |
2006-03-01 | Initialize new SCUMM vars for V1/2 | Travis Howell |
2006-03-01 | Update string array tables and use for all possible games and strings | Travis Howell |
2006-02-27 | Charset 0 is loaded on start in original versions of OLD_BUNDLE games too | Travis Howell |
2006-02-26 | COMI uses a separate setting for the verb charset, verbs use correct charset now | Travis Howell |
2006-02-26 | Camera variables are initialised on startup by COMI too | Travis Howell |
2006-02-26 | Move debug mode setting to initScummVars(), so it is reset when game is resta... | Travis Howell |
2006-02-25 | Remove the dummy index 0 entry from substResFileNameTable | Max Horn |
2006-02-25 | Moved the plugin interface code of the SCUMM engine into a separate source file | Max Horn |
2006-02-25 | Fix compiler warning (wrong return type) | Max Horn |
2006-02-25 | Moved check for unknown MD5 checksum from ScummEngine::ScummEngine to Engine_... | Max Horn |
2006-02-25 | Modified the workaround for bug #1407789 to not depend on MD5 detection | Max Horn |
2006-02-25 | Split SCUMM's generateSubstResFileName into two functions: findSubstResFileNa... | Max Horn |
2006-02-25 | Replaced some more MKIDs by MKID_BE; this then enabled me to remove ScummEngi... | Max Horn |
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn |
2006-02-20 | Updated MD5 tables again, adding details to more HE game variants | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-20 | Added / corrected some comments, and moved ScummGameSettings to scumm.h | Max Horn |
2006-02-20 | Simplified puttrace entry in the (still unused) extra_versions table | Max Horn |
2006-02-20 | Removing the GF_HE_985 from HE 99 games (I only was able to verify that this ... | Max Horn |
2006-02-20 | More tweaks to the still unused extra_versions table | Max Horn |
2006-02-19 | Added more variant IDs for HE games | Max Horn |
2006-02-19 | Updated the (still unused) extra_versions table a bit | Max Horn |
2006-02-19 | - Added new extra_versions table -> work in progress and disabled for now. | Max Horn |
2006-02-18 | - Merged GameDetector::detectGame() into GameDetector::detectMain() | Max Horn |
2006-02-18 | - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency | Max Horn |
2006-02-18 | - Removed the 'features' field from GameSettings | Max Horn |
2006-02-17 | Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini... | Max Horn |
2006-02-16 | - Fixed a bug that prevented you from overriding the scaler from the command | Max Horn |
2006-02-16 | Only DOS & Macintosh versions of HE60/61 games require XMIDI support | Travis Howell |
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-14 | Correct case of SPY Fox game titles | Travis Howell |
2006-02-12 | Include game dscriptions for HE60/61 games in a DISABLE_HE build | Travis Howell |
2006-02-12 | Moved SCUMM game descriptions/titles into a seperate table | Max Horn |
2006-02-12 | Fixing platform value for two HE mac demos | Max Horn |
2006-02-12 | Committed old work on Soccer U32. Too far from being finished. | Eugene Sandulenko |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |