Age | Commit message (Expand) | Author |
2009-07-29 | SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be... | Max Horn |
2009-07-28 | SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. | Max Horn |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-25 | Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. | Travis Howell |
2009-07-23 | Only autosave in supported scenes. | Travis Howell |
2009-07-15 | Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. | Travis Howell |
2009-07-13 | Fix bug #2820472 - MAZE: Keyboard input fault. | Travis Howell |
2009-06-06 | Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. | Eugene Sandulenko |
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell |
2009-06-03 | Increase maxHeapThreshold for 16bit color HE games, due to larger resource si... | Travis Howell |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-10 | Correct and move initial SMUSH frame rate value, for the demo version of The ... | Travis Howell |
2009-05-10 | Set the initial SMUSH frame rate, since variable doesn't change and isn't saved. | Travis Howell |
2009-04-19 | SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highe... | Max Horn |
2009-03-24 | Patch from bug #2710315: INDY3/FOA: bug in patch for series IQ with ScummVM GUI | Max Horn |
2009-03-23 | Patch #2676453: INDY3/FOA: series IQ with ScummVM GUI | Max Horn |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-03-16 | SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ... | Max Horn |
2009-03-10 | SCUMM: Fix snap scroll dialog messages | Max Horn |
2009-03-10 | Add snap scroll option from original games (SCUMM3-5), and enable for earlier... | Travis Howell |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2009-02-16 | Remove unneeded code, as _musicEngine is already set to NULL by default. | Travis Howell |
2009-02-16 | Limit platforms to specific SCUMM versions, when selecting the music engine t... | Travis Howell |
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ... | Travis Howell |
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn |
2009-01-11 | Fix talkspeed settings again. | Travis Howell |
2009-01-05 | Add support for RIFF sound format in createSound(). | Travis Howell |
2009-01-04 | Use cache when converting 16bit colors, for faster conversions. | Travis Howell |
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag... | Johannes Schickel |
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell |
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell |
2008-12-09 | Removed some dead code, clarified comments, cleanup | Max Horn |
2008-11-15 | Fixed strncpy usage. | Johannes Schickel |
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help avoiding... | Johannes Schickel |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-10-02 | typo | Max Horn |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-25 | SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo... | Max Horn |
2008-09-17 | Patch #2060517: SCUMM: engine sets incorrect talkspeed value | Max Horn |
2008-09-14 | Little cleanup. | Johannes Schickel |
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)... | Max Horn |
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell |
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn |
2008-09-01 | Silence MSVC warning about empty switch statement | Filippos Karapetis |
2008-07-14 | AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ... | Christopher Page |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2008-07-07 | Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDi... | Christopher Page |
2008-07-07 | SCUMM: syncSoundSettings() now updates kPlainSoundType | Christopher Page |
2008-06-30 | Scumm sound settings can now be changed from the gmm | Christopher Page |