Age | Commit message (Expand) | Author |
2008-01-11 | Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ch... | Max Horn |
2008-01-05 | VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists ... | Max Horn |
2008-01-02 | Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" | Eugene Sandulenko |
2007-12-24 | cleanup | Max Horn |
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell |
2007-10-28 | Refactored ScummEngine*::checkExecVerbs method | Max Horn |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko |
2007-07-08 | SCUMM: hercules gfx code cleanup | Max Horn |
2007-06-30 | Split Engine::pauseEngine: It now does pauseLevel handling, while engines can... | Max Horn |
2007-06-30 | Added Engine::pauseEngine method (allows outside code, like the backend, to p... | Max Horn |
2007-06-29 | Introduced ClickArea enum, some related cleanup in runInputScript and checkEx... | Max Horn |
2007-06-23 | Made SCUMM use Common::KeyState, too (but implemented almost no fixes/optimiz... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-27 | Renamed plugin.cpp to detection.cpp in all engines | Max Horn |
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func... | Gregory Montoir |
2007-04-01 | Reverted my roomoffs changes (broke the Loom intro), and instead added the co... | Max Horn |
2007-03-31 | Got rid of some 0xFFFF -> 0xFFFFFFFF conversions and similiar nonsense by usi... | Max Horn |
2007-03-24 | Cleaning up various issues with the Indy3 IQ patch | Max Horn |
2007-03-24 | Add patch #1687026 - Indy3: Series IQ-Points. | Travis Howell |
2007-03-11 | A long time ago, in a virtual machine far, far away... | Max Horn |
2007-03-10 | SCUMM: got rid of the _bompActorPalettePtr member var (which was only used as... | Max Horn |
2007-02-24 | Removed the (useless, thanks to resTypeFromId) 'name' parameter from readResT... | Max Horn |
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn |
2007-02-05 | 'fixed' o_blastText and updated a comment | Gregory Montoir |
2007-02-04 | Switch SCUMM engine to use the common special debug flags support (thus makin... | Max Horn |
2007-02-04 | Removed GF_NO_SCALING | Max Horn |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor point... | Max Horn |
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-10-18 | SCUMM: Moved getDistanceBetween to clas ScummEngine_v6; grouped inventory rel... | Max Horn |
2006-10-18 | SCUMM: reordered contents of actor.cpp, grouping methods in a hopefully somew... | Max Horn |
2006-10-18 | SCUMM: walbox related cleanup | Max Horn |
2006-10-15 | Got rid of ScummEngine::_confirmExit, and some other minor cleanup | Max Horn |
2006-10-07 | Removed _lastKeyHit, instead pass the key code as a parameter to processKeybo... | Max Horn |
2006-10-07 | Removed 'smushMode' param from processInput and processKeyboard in favor of a... | Max Horn |
2006-10-07 | Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin... | Max Horn |
2006-10-07 | Moved SCUMM keyboard handling code from processInput() to the new (sub)method... | Max Horn |
2006-10-07 | Renemaed ScummEngine::processKbd to processInput (as it also deals with the m... | Max Horn |
2006-10-07 | some HE related cleanup | Max Horn |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Moved stored flobjects to class ScummEngine_v70he | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-09-16 | * Added virtual Engine::getDebugger() method | Max Horn |
2006-09-09 | Moved allocResTypeData from ScummEngine to ResourceManager; removed friend de... | Max Horn |
2006-09-09 | Turned some sound conversion methods into static functions (cleanup) | Max Horn |
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering a... | Travis Howell |