Age | Commit message (Expand) | Author |
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn |
2007-02-05 | 'fixed' o_blastText and updated a comment | Gregory Montoir |
2007-02-04 | Switch SCUMM engine to use the common special debug flags support (thus makin... | Max Horn |
2007-02-04 | Removed GF_NO_SCALING | Max Horn |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor point... | Max Horn |
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-10-18 | SCUMM: Moved getDistanceBetween to clas ScummEngine_v6; grouped inventory rel... | Max Horn |
2006-10-18 | SCUMM: reordered contents of actor.cpp, grouping methods in a hopefully somew... | Max Horn |
2006-10-18 | SCUMM: walbox related cleanup | Max Horn |
2006-10-15 | Got rid of ScummEngine::_confirmExit, and some other minor cleanup | Max Horn |
2006-10-07 | Removed _lastKeyHit, instead pass the key code as a parameter to processKeybo... | Max Horn |
2006-10-07 | Removed 'smushMode' param from processInput and processKeyboard in favor of a... | Max Horn |
2006-10-07 | Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin... | Max Horn |
2006-10-07 | Moved SCUMM keyboard handling code from processInput() to the new (sub)method... | Max Horn |
2006-10-07 | Renemaed ScummEngine::processKbd to processInput (as it also deals with the m... | Max Horn |
2006-10-07 | some HE related cleanup | Max Horn |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Moved stored flobjects to class ScummEngine_v70he | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-09-16 | * Added virtual Engine::getDebugger() method | Max Horn |
2006-09-09 | Moved allocResTypeData from ScummEngine to ResourceManager; removed friend de... | Max Horn |
2006-09-09 | Turned some sound conversion methods into static functions (cleanup) | Max Horn |
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering a... | Travis Howell |
2006-08-20 | Rename VAR_MOUSEPRESENT to VAR_INPUTMODE and set the default input type to mo... | Travis Howell |
2006-06-21 | Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when vide... | Travis Howell |
2006-06-21 | Revert back to original method used for scrollEffect(), fixes regressions. | Travis Howell |
2006-06-19 | Fix screen scrolling glitch when looking at the top of closet in parents room... | Travis Howell |
2006-05-13 | Patch #1091170: ALL, SCUMM: Subtitle speed control | Max Horn |
2006-04-29 | Renamed updateVolumes to updateSoundSettings -- now it also handles subtitles... | Max Horn |
2006-04-29 | Moved AKOS stuff to class ScummEngine_v6 | Max Horn |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-04-29 | * Added ScummEngine_v8::initScummVars() | Max Horn |
2006-04-29 | Make use of the new scummLoop_* functions to move some SCUMM version specific... | Max Horn |
2006-04-29 | Split scummLoop into multiple functions, for easier maintanance & customizabi... | Max Horn |
2006-04-23 | Moved _heTimers to ScummEngine_v60he | Max Horn |
2006-04-23 | Modified openFile and openResourceFile to take a Common::String instead of a ... | Max Horn |
2006-04-23 | Behold, the new SCUMM detector finally has arrived. Unified detection & engin... | Max Horn |
2006-04-23 | Replaced _demoMode by GF_DEMO | Max Horn |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-04-08 | Renamed various *GameSettings to GameSettings (our namespaces are enough to d... | Max Horn |
2006-04-03 | GF_HE_CURSORLESS feature flag not required, since HE games always set a defau... | Travis Howell |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-03-26 | Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g... | Travis Howell |
2006-03-19 | Moved filename substitution code from scumm.cpp to plugin.cpp | Max Horn |
2006-03-18 | The camera position is always set by loadRoomWithEgo opcode in HE games, thro... | Travis Howell |
2006-03-14 | Renamed & documented the LIGHTMODE flags | Max Horn |