Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-20 | SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 ↵ | Max Horn | |
and v2 opcodes svn-id: r40025 | |||
2009-04-19 | SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the ↵ | Max Horn | |
highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) svn-id: r40014 | |||
2009-04-19 | SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 ↵ | Max Horn | |
& v4 -> renamed and moved them accordingly svn-id: r40013 | |||
2009-04-19 | SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect | Max Horn | |
svn-id: r40012 | |||
2009-04-19 | SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ↵ | Max Horn | |
ScummEngine_v4::o4_pickupObject svn-id: r40009 | |||
2009-04-19 | SCUMM: Turned PARAM_1,2,3 into an enum; minor tweaks | Max Horn | |
svn-id: r40008 | |||
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn | |
svn-id: r39956 | |||
2009-03-23 | Patch #2676453: INDY3/FOA: series IQ with ScummVM GUI | Max Horn | |
svn-id: r39649 | |||
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn | |
svn-id: r39567 |