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path: root/engines/scumm/smush/smush_font.cpp
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2014-08-03Fix non-MSVC buildwonst719
2014-07-24SCUMM: Refine SMUSH Korean text shadow rendering to match the original ↵wonst719
version as close as possible
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2009-09-06Minor constness fixesBertrand Augereau
svn-id: r43974
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-02-03Applied the revised NUT font renderer patch #1635584, which combines cyx'sTorbjörn Andersson
patch for correct (not to mention more efficient) rendering of CMI's shadowed letters, while retaining most of the memory savings of my original patch. This time, SMUSH and INSANE fonts also benefit from it. svn-id: r25345
2007-01-27cleanup (made NutRenderer::loadFont protected, added call during ↵Gregory Montoir
initialisation of the renderer object) svn-id: r25223
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582