Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-01-26 | Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵ | Max Horn | |
sound/decoders/ svn-id: r47579 | |||
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn | |
svn-id: r47395 | |||
2010-01-19 | Get rid of Mixer::FLAG_AUTOFREE. | Max Horn | |
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369 | |||
2010-01-08 | Switch SCUMM from AppendableAudioStream to QueuingAudioStream | Max Horn | |
svn-id: r47183 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-02-28 | Changed the AppendableAudioStream code to use a queue of buffers, instead of ↵ | Max Horn | |
a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) svn-id: r25909 | |||
2006-11-13 | Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵ | Max Horn | |
for regressions in SMUSH movie playback / syncing svn-id: r24709 | |||
2006-10-28 | SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and ↵ | Max Horn | |
got rid of one set of memory buffers svn-id: r24542 | |||
2006-10-28 | SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do any ↵ | Max Horn | |
necessary conversions for us, no need to waste memory like this); fix SmushMixer to not allocate buffers twice as big as necessary svn-id: r24541 | |||
2006-10-27 | SCUMM: Unified some more SMUSH audio channel code | Max Horn | |
svn-id: r24538 | |||
2006-10-27 | SCUMM: Unified some SMUSH audio channel code | Max Horn | |
svn-id: r24536 | |||
2006-05-18 | Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It | Torbjörn Andersson | |
could use some cleanup, and there are a couple of TODOs sprinkled throughout the code, but it seems to work reasonably well. Until the Kyra 3 main menu is implemented, it won't actually be used though. It uses the appendable audio stream class, which I have moved out of the SCUMM engine. svn-id: r22526 | |||
2006-03-05 | that should help for bug #1352486, smush sound tracks are not stopped ↵ | Paweł Kołodziejski | |
immediately, but outside smush when sound data are depleted in sound mixer buffer. svn-id: r21094 | |||
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn | |
svn-id: r20801 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |