Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-28 | Changed the AppendableAudioStream code to use a queue of buffers, instead of ↵ | Max Horn | |
a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) svn-id: r25909 | |||
2007-02-25 | Another Ogg > MP3 consistency reordering, this time in the SMUSH code; also ↵ | Max Horn | |
changed it to use the new compressed audio stream factories svn-id: r25843 | |||
2007-02-17 | cleanup | Gregory Montoir | |
svn-id: r25646 | |||
2007-02-15 | Clear _pauseTime in seekSan(). Hopefully, this will fix the problem with | Torbjörn Andersson | |
pausing during the bike fight scenes in Full Throttle that was reported on the forum earlier today. svn-id: r25609 | |||
2007-02-03 | removed unneeded/unnecessary variables and made SmushFont table private (to ↵ | Gregory Montoir | |
ensure getFont() get called to access them) svn-id: r25352 | |||
2007-01-31 | reset _IACTpos when _IACTchannel is stopped (fixes memory overwrites in ↵ | Gregory Montoir | |
handleIACT during smush playback at the end of CMI demo) svn-id: r25296 | |||
2007-01-30 | got rid of codec37/codec47 init/deinit methods, cleanup | Gregory Montoir | |
svn-id: r25295 | |||
2007-01-30 | added deinitialisation of codecs at the end of smush playback. This allows ↵ | Gregory Montoir | |
to save a bit of memory (about 1Mb for CMI) during gameplay. svn-id: r25287 | |||
2007-01-27 | cleanup (made NutRenderer::loadFont protected, added call during ↵ | Gregory Montoir | |
initialisation of the renderer object) svn-id: r25223 | |||
2007-01-27 | Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussing | Torbjörn Andersson | |
it with Fingolfin. svn-id: r25221 | |||
2007-01-21 | Applied my own patch #1635584 (after discussing with Fingolfin) to reduce the | Torbjörn Andersson | |
memory usage and number of allocations made by the NUT font renderer. svn-id: r25155 | |||
2007-01-18 | Hopefully fixed the SAN seeking (used by Full Throttle's bike fighting) that I | Torbjörn Andersson | |
accidentally broke when removing the timer callback from the SMUSH player. svn-id: r25120 | |||
2006-11-13 | Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵ | Max Horn | |
for regressions in SMUSH movie playback / syncing svn-id: r24709 | |||
2006-10-28 | SCUMM: Take advantage of the fact that Chunk now is a ReadStream subclass | Max Horn | |
svn-id: r24546 | |||
2006-10-28 | SCUMM: Changed class Chunk (and subclasses) to inherit from ↵ | Max Horn | |
Common::SeekableReadStream svn-id: r24544 | |||
2006-10-28 | SCUMM: Got rid of smush/chunk_type.h | Max Horn | |
svn-id: r24543 | |||
2006-10-27 | SCUMM: Unified some SMUSH audio channel code | Max Horn | |
svn-id: r24536 | |||
2006-10-25 | cleanup | Max Horn | |
svn-id: r24514 | |||
2006-10-22 | Backend modularization: Create timer manager, savefile manager and audio ↵ | Max Horn | |
mixer in the backends for increased flexibility svn-id: r24443 | |||
2006-10-15 | Replaced Chunk::ChunkString by tag2str | Max Horn | |
svn-id: r24325 | |||
2006-10-10 | now SmushPlayer is class created once same as SmushMixer while scumm engine ↵ | Paweł Kołodziejski | |
creation. this allow finish play smush audio track finished to the end instead immediately stopped as it was happen before svn-id: r24263 | |||
2006-10-08 | removed not needed anymore time measures in smush code | Paweł Kołodziejski | |
svn-id: r24226 | |||
2006-10-08 | re-add missing break; removed by mistake | Paweł Kołodziejski | |
svn-id: r24225 | |||
2006-10-08 | remove handleSkip code, SKIP chunk is only used by INSANE code and exist ↵ | Paweł Kołodziejski | |
only in 4 SAN files: minedriv, toranch, tovista1, tovista2 svn-id: r24221 | |||
2006-10-08 | small unify handleIACT function | Paweł Kołodziejski | |
svn-id: r24214 | |||
2006-10-07 | Removed 'smushMode' param from processInput and processKeyboard in favor of ↵ | Max Horn | |
a new member _smushActive of ScummEngine_v7 svn-id: r24175 | |||
2006-10-07 | Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ↵ | Max Horn | |
ScummEngine_v6 in a few cases) svn-id: r24169 | |||
2006-10-07 | Renemaed ScummEngine::processKbd to processInput (as it also deals with the ↵ | Max Horn | |
mouse) svn-id: r24164 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 | |||
2006-09-21 | Fix bug #1550974: "SMUSH: changing subtitle settings during SMUSH doesn't work" | Eugene Sandulenko | |
svn-id: r23965 | |||
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵ | Max Horn | |
(i.e. _gdi is a pointer now) svn-id: r23921 | |||
2006-07-14 | More whitespace changes. | Torbjörn Andersson | |
svn-id: r23496 | |||
2006-06-21 | Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when ↵ | Travis Howell | |
video finishes svn-id: r23216 | |||
2006-06-17 | Fixed Smushplayer for Symbian OS.__SYMBIAN32__ was defined as __SYMBIA32__. | Lars Persson | |
svn-id: r23157 | |||
2006-05-28 | increase buffer for comi smush audio track, that fixes bug #1479721 | Paweł Kołodziejski | |
svn-id: r22702 | |||
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson | |
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639 | |||
2006-05-18 | Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It | Torbjörn Andersson | |
could use some cleanup, and there are a couple of TODOs sprinkled throughout the code, but it seems to work reasonably well. Until the Kyra 3 main menu is implemented, it won't actually be used though. It uses the appendable audio stream class, which I have moved out of the SCUMM engine. svn-id: r22526 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-03-15 | Fixed typo in debug message. | Torbjörn Andersson | |
svn-id: r21317 | |||
2006-03-05 | that was not what I want. it should stop audio only for immediately stop. | Paweł Kołodziejski | |
svn-id: r21095 | |||
2006-03-05 | that should help for bug #1352486, smush sound tracks are not stopped ↵ | Paweł Kołodziejski | |
immediately, but outside smush when sound data are depleted in sound mixer buffer. svn-id: r21094 | |||
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn | |
svn-id: r21038 | |||
2006-03-01 | Fix for Symbian to close an open file in the right thread | Lars Persson | |
svn-id: r20996 | |||
2006-02-22 | Fix bug #1386333: "FT DEMO: assertion triggered when playing movie". | Eugene Sandulenko | |
svn-id: r20812 | |||
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn | |
svn-id: r20801 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |