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path: root/engines/scumm/smush/smush_player.cpp
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2011-02-14SCUMM: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-03-18Switch from Common::tag2string(foo).c_str() to tag2str(foo)Max Horn
svn-id: r48276
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-16Switch most AudioStream factories to use DisposeAfterUse::FlagMax Horn
svn-id: r47334
2010-01-08Switch SCUMM from AppendableAudioStream to QueuingAudioStreamMax Horn
svn-id: r47183
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
before freeing it, which isn't necessary. svn-id: r46941
2009-09-23ops, remove some ancient changePaweł Kołodziejski
svn-id: r44268
2009-09-23this should fix bug #2820389Paweł Kołodziejski
svn-id: r44267
2009-05-11Silenced warning.Torbjörn Andersson
svn-id: r40464
2009-05-11Fix bug #2678272: "FT: Russian version crashes on windows and psp"Eugene Sandulenko
svn-id: r40461
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
svn-id: r39567
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-29Since no one has come up with any better suggestion... this should fix #2123258Torbjörn Andersson
("COMI: Crash after video (SAN) play"). The eos() function won't return true until we've tried to read *past* the end of the stream. svn-id: r34689
2008-09-16Modified uncompress in common/zlib.h to return a bool, so that we don't have ↵Max Horn
to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts) svn-id: r34576
2008-09-13SCUMM: Got rid of class ChunkMax Horn
svn-id: r34518
2008-09-13SCUMM: Merged class Chunk & FileChunkMax Horn
svn-id: r34517
2008-09-13Big patch changing the signature of various Stream methods (some ports may ↵Max Horn
need to be slightly tweaked to fix overloading errors/warnings) svn-id: r34514
2008-09-01Merging more of the GSoC 2008 RTL branch: SCUMMMax Horn
svn-id: r34253
2008-08-24remove broken code, but i'll add better feature into compression toolPaweł Kołodziejski
svn-id: r34119
2008-08-18do away with the smush force redraw hackKostas Nakos
svn-id: r33991
2008-07-11SCUMM works with new GMM implementationChristopher Page
svn-id: r33001
2008-05-07Proper delete[] formatting (this time all occurences should've been changed...)Johannes Schickel
svn-id: r31929
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
svn-id: r31927
2007-12-28Patch #1858158: BUILD: Plugin building cleanupEugene Sandulenko
svn-id: r30041
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵Max Horn
HTTPS and hence through proxies&firewalls :) svn-id: r28877
2007-07-15Added FIXME comments regarding use of AudioStream::openStreamFileMax Horn
svn-id: r28112
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
svn-id: r28111
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on ↵Max Horn
scummvm-devel) svn-id: r26594
2007-03-12Special filehandling for Symbian OS not needed in smushplayer anymore.Lars Persson
svn-id: r26106
2007-02-28cleanupMax Horn
svn-id: r25910
2007-02-28Changed the AppendableAudioStream code to use a queue of buffers, instead of ↵Max Horn
a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) svn-id: r25909
2007-02-25Another Ogg > MP3 consistency reordering, this time in the SMUSH code; also ↵Max Horn
changed it to use the new compressed audio stream factories svn-id: r25843
2007-02-17cleanupGregory Montoir
svn-id: r25646
2007-02-15Clear _pauseTime in seekSan(). Hopefully, this will fix the problem withTorbjörn Andersson
pausing during the bike fight scenes in Full Throttle that was reported on the forum earlier today. svn-id: r25609
2007-02-03removed unneeded/unnecessary variables and made SmushFont table private (to ↵Gregory Montoir
ensure getFont() get called to access them) svn-id: r25352
2007-01-31reset _IACTpos when _IACTchannel is stopped (fixes memory overwrites in ↵Gregory Montoir
handleIACT during smush playback at the end of CMI demo) svn-id: r25296
2007-01-30got rid of codec37/codec47 init/deinit methods, cleanupGregory Montoir
svn-id: r25295
2007-01-30added deinitialisation of codecs at the end of smush playback. This allows ↵Gregory Montoir
to save a bit of memory (about 1Mb for CMI) during gameplay. svn-id: r25287
2007-01-27cleanup (made NutRenderer::loadFont protected, added call during ↵Gregory Montoir
initialisation of the renderer object) svn-id: r25223
2007-01-27Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussingTorbjörn Andersson
it with Fingolfin. svn-id: r25221
2007-01-21Applied my own patch #1635584 (after discussing with Fingolfin) to reduce theTorbjörn Andersson
memory usage and number of allocations made by the NUT font renderer. svn-id: r25155
2007-01-18Hopefully fixed the SAN seeking (used by Full Throttle's bike fighting) that ITorbjörn Andersson
accidentally broke when removing the timer callback from the SMUSH player. svn-id: r25120
2006-11-13Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵Max Horn
for regressions in SMUSH movie playback / syncing svn-id: r24709